Immersion in virtual worlds - But not second life!

Authors: Kanamgotov, A., Christopoulos, A., Conrad, M. and Prakoonwit, S.

Journal: Proceedings of the 2012 International Conference on Cyberworlds, Cyberworlds 2012

Pages: 107-113

ISBN: 9780769548142

DOI: 10.1109/CW.2012.22

Abstract:

Previous attempts to quantify immersion have been pursued within the context of game virtual worlds where there is a clear outline of a goal. This paper seeks to investigate the problem of immersion measurement in an online based virtual world (Reaction Grid) where there is no distinct in-world goal and environmental context is less immersive as in a game environment. The experiment investigates participants' feelings towards their immersion experience while being in a virtual world. Our findings suggest that immersion mostly depends on co-presence and communication of users. © 2012 IEEE.

Source: Scopus

Immersion in Virtual Worlds - But not Second Life!

Authors: Kanamgotov, A., Christopoulos, A., Conrad, M. and Prakoonwit, S.

Editors: Kuijper, A. and Sourin, A.

Journal: CW

Pages: 107-113

Publisher: IEEE Computer Society

ISBN: 978-1-4673-2736-7

DOI: 10.1109/CW.2012.22

https://ieeexplore.ieee.org/xpl/conhome/6336442/proceeding

Source: DBLP