Space-time and higher dimensional modeling for animation

Authors: Fausett, E., Pasko, A. and Adzhiev, V.

Journal: Proceedings - Computer Animation 2000, CA 2000

Pages: 140-145

ISBN: 9780769506838

DOI: 10.1109/CA.2000.889070

Abstract:

There are limitations to the current BRep based "model then animate" paradigm when animating time-dependent (dynamic) objects. This paper describes an approach to modeling dynamic objects directly in space-time or even higher dimensional space. The use of the function representation (FRep) is proposed due to the ease with which it handles higher dimensions. After creating a multidimensional FRep object, it then needs to be mapped to "multimedia" space. In the case of animation this means at least one geometric coordinate must be mapped to a dynamic coordinate (time). A case study is presented to explain the technique and demonstrate its use in the animated metamorphosis between several shapes of differing topology.

Source: Scopus

Space-time and higher dimensional modeling for animation

Authors: Fausett, E., Pasko, A. and Adzhiev, V.

Journal: COMPUTER ANIMATION 2000, PROCEEDINGS

Pages: 140-145

ISSN: 1087-4844

DOI: 10.1109/CA.2000.889070

Source: Web of Science (Lite)

Space-time and higher dimensional modeling for animation

Authors: Fausett, E., Pasko, A. and Adzhiev, V.

Pages: 140-145

Publisher: IEEE Computer Society

Place of Publication: Washington DC, USA

DOI: 10.1109/CA.2000.889070

Abstract:

There are limitations to the current BRep based “model then animate” paradigm when animating time-dependent (dynamic) objects. This paper describes an approach to modeling dynamic objects directly in space-time or even higher dimensional space. The use of the function representation (FRep) is proposed due to the ease with which it handles higher dimensions. After creating a multidimensional FRep object, it then needs to be mapped to “multimedia” space. In the case of animation this means at least one geometric coordinate must be mapped to a dynamic coordinate (time). A case study is presented to explain the technique and demonstrate its use in the animated metamorphosis between several shapes of differing topology.

http://www.hyperfun.org/ST_Animation.pdf

Source: Manual

Preferred by: Valery Adzhiev

Space-Time and Higher Dimensional Modeling for Animation.

Authors: Fausett, E., Pasko, A.A. and Adzhiev, V.

Journal: CA

Pages: 140-145

Publisher: IEEE Computer Society

DOI: 10.1109/CA.2000.889070

https://ieeexplore.ieee.org/xpl/conhome/7137/proceeding

Source: DBLP