Multi-scale space-variant FRep cellular structures

This source preferred by Oleg Fryazinov

Authors: Fryazinov, O., Vilbrandt, T. and Pasko, A.

Journal: CAD Computer Aided Design

Volume: 45

Issue: 1

Pages: 26-34

ISSN: 0010-4485

DOI: 10.1016/j.cad.2011.09.007

Existing mesh and voxel based modeling methods encounter difficulties when dealing with objects containing cellular structures on several scale levels and varying their parameters in space. We describe an alternative approach based on using real functions evaluated procedurally at any given point. This allows for modeling fully parameterized, nested and multi-scale cellular structures with dynamic variations in geometric and cellular properties. The geometry of a base unit cell is defined using Function Representation (FRep) based primitives and operations. The unit cell is then replicated in space using periodic space mappings such as sawtooth and triangle waves. While being replicated, the unit cell can vary its geometry and topology due to the use of dynamic parameterization. We illustrate this approach by several examples of microstructure generation within a given volume or along a given surface. We also outline some methods for direct rendering and fabrication not involving auxiliary mesh and voxel representations.

This source preferred by Alexander Pasko

This data was imported from Scopus:

Authors: Fryazinov, O., Vilbrandt, T. and Pasko, A.

Journal: CAD Computer Aided Design

Volume: 45

Issue: 1

Pages: 26-34

ISSN: 0010-4485

DOI: 10.1016/j.cad.2011.09.007

Existing mesh and voxel based modeling methods encounter difficulties when dealing with objects containing cellular structures on several scale levels and varying their parameters in space. We describe an alternative approach based on using real functions evaluated procedurally at any given point. This allows for modeling fully parameterized, nested and multi-scale cellular structures with dynamic variations in geometric and cellular properties. The geometry of a base unit cell is defined using Function Representation (FRep) based primitives and operations. The unit cell is then replicated in space using periodic space mappings such as sawtooth and triangle waves. While being replicated, the unit cell can vary its geometry and topology due to the use of dynamic parameterization. We illustrate this approach by several examples of microstructure generation within a given volume or along a given surface. We also outline some methods for direct rendering and fabrication not involving auxiliary mesh and voxel representations. © 2011 Elsevier Ltd. All rights reserved.

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