Painterly rendering techniques: a state-of-the-art review of current approaches

This source preferred by Siddharth Hedge

Authors: Hegde, S., Gatzidis, C. and Tian, F.

Journal: Computer Animation and Virtual Worlds

Volume: 24

Issue: 1

Pages: 43-64

ISSN: 1546-4261

DOI: 10.1002/cav.1435

This data was imported from DBLP:

Authors: Hegde, S., Gatzidis, C. and Tian, F.

Journal: Journal of Visualization and Computer Animation

Volume: 24

Pages: 43-64

DOI: 10.1002/cav.1435

This source preferred by Feng Tian and Christos Gatzidis

This data was imported from Scopus:

Authors: Hegde, S., Gatzidis, C. and Tian, F.

Journal: Computer Animation and Virtual Worlds

Volume: 24

Issue: 1

Pages: 43-64

eISSN: 1546-427X

ISSN: 1546-4261

DOI: 10.1002/cav.1435

In this publication we will look at the different methods presented over the past few decades which attempt to recreate digital paintings. While previous surveys concentrate on the broader subject of non-photorealistic rendering, the focus of this paper is firmly placed on painterly rendering techniques. We compare different methods used to produce different output painting styles such as abstract, colour pencil, watercolour, oriental, oil and pastel. Whereas some methods demand a high level of interaction using a skilled artist, others require simple parameters provided by a user with little or no artistic experience. Many methods attempt to provide more automation with the use of varying forms of reference data. This reference data can range from still photographs, video, 3D polygonal meshes or even 3D point clouds. The techniques presented here endeavour to provide tools and styles that are not traditionally available to an artist. Copyright © 2012 John Wiley & Sons, Ltd.

This source preferred by Feng Tian and Christos Gatzidis

This data was imported from Scopus:

Authors: Hegde, S., Gatzidis, C. and Tian, F.

Journal: Computer Animation and Virtual Worlds

eISSN: 1546-427X

ISSN: 1546-4261

This data was imported from Web of Science (Lite):

Authors: Hegde, S., Gatzidis, C. and Tian, F.

Journal: COMPUTER ANIMATION AND VIRTUAL WORLDS

Volume: 24

Issue: 1

Pages: 43-64

eISSN: 1546-427X

ISSN: 1546-4261

DOI: 10.1002/cav.1435

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