Does Digital Gaming Enable Healthy Aging for Community-Dwelling People With Dementia?

This source preferred by Clare Cutler

Authors: Cutler, C., Hicks, B. and Innes, A.

http://eprints.bournemouth.ac.uk/23191/

Journal: Games and Culture: a journal of interactive media

This data was imported from Scopus:

Authors: Cutler, C., Hicks, B. and Innes, A.

http://eprints.bournemouth.ac.uk/23191/

Journal: Games and Culture

Volume: 11

Issue: 1-2

Pages: 104-129

eISSN: 1555-4139

ISSN: 1555-4120

DOI: 10.1177/1555412015600580

© The Author(s) 2015. This article critically explores the benefits of commercial digital gaming technology for healthy aging of people with dementia. Research with community-dwelling people with dementia has highlighted the need for enhanced access to nonpharmacological interventions to support social engagement. Commercially available technologies offer a means to engage people with dementia. This article expands on this body of knowledge by assessing the benefits of digital gaming on healthy aging for community-dwelling people with dementia who have participated in a series of Tech Clubs using Apple iPads, Nintendo Wii, and Nintendo DS. Findings from this study demonstrates that use of digital gaming technologies promotes lifelong learning; optimization of mental, physical, and social stimulation; and independence, all of which promote the agenda of healthy aging.

This source preferred by Ben Hicks

This data was imported from Web of Science (Lite):

Authors: Cutler, C., Hicks, B. and Innes, A.

http://eprints.bournemouth.ac.uk/23191/

Journal: GAMES AND CULTURE

Volume: 11

Issue: 1-2

Pages: 104-129

eISSN: 1555-4139

ISSN: 1555-4120

DOI: 10.1177/1555412015600580

The data on this page was last updated at 04:46 on November 24, 2017.