Biologically inspired simulation of livor mortis

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Authors: Frerichs, D., Vidler, A. and Gatzidis, C.

http://eprints.bournemouth.ac.uk/24482/

Journal: Visual Computer

Volume: 33

Issue: 11

Pages: 1453-1466

ISSN: 0178-2789

DOI: 10.1007/s00371-016-1291-3

© 2016, The Author(s). We present a biologically motivated livor mortis simulation that is capable of modelling the colouration changes in skin caused by blood pooling after death. Our approach consists of a simulation of post mortem blood dynamics and a layered skin shader that is controlled by the haemoglobin and oxygen levels in blood. The object is represented by a layered data structure made of a triangle mesh for the skin and a tetrahedral mesh on which the blood dynamics are simulated. This allows us to simulate the skin discolouration caused by livor mortis, including early patchy appearance, fixation of hypostasis and pressure induced blanching. We demonstrate our approach on two different models and scenarios and compare the results to real world livor mortis photographic examples.

This source preferred by Christos Gatzidis

This data was imported from Web of Science (Lite):

Authors: Frerichs, D., Vidler, A. and Gatzidis, C.

http://eprints.bournemouth.ac.uk/24482/

Journal: VISUAL COMPUTER

Volume: 33

Issue: 11

Pages: 1453-1466

eISSN: 1432-2315

ISSN: 0178-2789

DOI: 10.1007/s00371-016-1291-3

The data on this page was last updated at 04:43 on November 23, 2017.