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Biography

EngD Research Engineer in Educational VR with AiSolve and the Centre for Digital Entertainment.

Additionally to Educational VR, I have an academic background in Games for Social Change, Prosocial Design, and Gamification. I have been directly involved in the development of games projects intersecting with heritage, journalism, tourism, and corporate training, amongst others.

Research

Working with AiSolve to research and produce short-form educational VR experiences for classrooms and workplaces.

Favourites

Chapters

Qualifications

  • BSc (Hons) in Games Technology (Bournemouth University, 2015)
The data on this page was last updated at 04:10 on June 25, 2017.