Dark Storm Phials: A real-time animation artwork depicting an infection transmission applied to growth to maintain a population of forms in a delicate balance.
boredomresearch, Isley and Smith are interested in the natural cycles present in scientific models which often go unnoticed. Dark Storm Phials is a generative artwork consisting of an intriguing world of growth and destruction in a desolate environment. Using game technology the viewer is presented with a turbulent micro environment disrupted by a mysterious rumbling force. Fragile forms grow in this space progressing through different states, where on reaching maturity, they have a brief opportunity to release sonic pulses of energy before being destroyed by their environment. Culturally, we have an uncomfortable relationship with destructive processes despite them often being an essential part of growth. The ongoing struggle of organisms, filling gaps made by disruptions in the progression of life, creates patterns and rhythms familiar to our contemporary sensibilities. Inspired by one of the most primitive plants on earth, in Dark Storm Phials we witness delicate forms, exhibit behaviour, not dissimilar to that of the commercial high street or financial system. At the level of an abstract computer model the behaviour of one system can be related to another. Here we have a model inspired by infection transmission applied to growth to maintain a population of forms in a delicate balance. The artwork has been exhibited internationally in peer-reviewed events including: ISEA (International Symposium of Electronic Art), Vancouver Canada (2015); BIOART Exhibition, Gwacheon National Science Museum, Seoul South Korea (2015) and Festival of Endless Gratitude, Copenhagen (2016).