Professor Feng Tian
- 01202 965250
- ftian at bournemouth dot ac dot uk
- http://orcid.org/0000-0002-7687-3671
- Professor
- None
Biography
Dr Feng TIAN is a Professor in the Department of Creative Technology, Faculty of Science & Technology, Bournemouth University, UK. He has been researching in the areas of Computer Graphics, Computer Games, Computer Animation, Augmented Reality, Virtual Reality, Image Processing, etc. for over 20 years. Dr Tian has published over 100 papers in peer reviewed international journals and conferences, including IEEE Transactions on Computer Graphics and Visualization, ACM Transactions on Crowd Simulation, IEEE Transactions in Cybernetics, Visual Computer, Computer Animation and Social Agents, Computer Graphics International, International Joint Conference on Artificial Intelligence (IJCAI), AAAI Conference on Artificial Intelligence (AAAI), etc. Prior to joining in Bournemouth University, he was an Assistant Professor in the School of Computer Engineering, Nanyang Technological University (NTU), Singapore. As a visiting scholar, he has visited and been in collaboration with a number of universities, including Paris University XI, France, Lyon University, France, New South-Wales University, Australia, Tokyo Institute of Technology, Japan, etc.
Journal Articles
- Mu, J., Tian, F., Wang, C., Gao, W. and Cheng, J., 2022. Robust Fractional Embedded Cubature Kalman Filter for Fractional Nonlinear Stochastic System. International Journal of Control, Automation and Systems, 20 (11), 3549-3560.
- Chen, L., Han, J. and Tian, F., 2022. Infrared and low-light-level image registration based on neighborhood difference chain code. Journal of Intelligent and Fuzzy Systems, 43 (5), 5417-5430.
- Mu, J., Tian, F., Wang, C. and Cheng, J., 2022. Adaptive Masreliez–Martin fractional interpolatory cubature Kalman filter with recursive noise estimation. JVC/Journal of Vibration and Control.
- Wang, Z., Cao, Z., Liu, C., Jia, H., Tian, F. and Liu, F., 2022. An Enhanced Moth-Flame Optimization with Multiple Flame Guidance Mechanism for Parameter Extraction of Photovoltaic Models. Mathematical Problems in Engineering, 2022.
- Liu, B., Liu, L. and Tian, F., 2022. An Improved SAC-IA Algorithm Based on Voxel Nearest Neighbor Search. Critical Reviews in Biomedical Engineering, 50 (1), 35-46.
- Shi, L., Wang, C.Y., Tian, F. and Jia, H.B., 2021. An integrated neural network model for pupil detection and tracking. Soft Computing, 25 (15), 10117-10127.
- Lei, S., Dong, B., Li, Y., Xiao, F. and Tian, F., 2021. Iris recognition based on few-shot learning. Computer Animation and Virtual Worlds, 32 (3-4).
- Wu, Z., Wang, X., Liu, S., Chen, Q., Seah, H.S. and Tian, F., 2021. Skeleton-Based Parametric 2-D Region Representation: Disk B-Spline Curves. IEEE Computer Graphics and Applications, 41 (3), 59-70.
- Chen, L., Han, J. and Tian, F., 2021. Infrared and visible image fusion using two-layer generative adversarial network. Journal of Intelligent and Fuzzy Systems, 40 (6), 11897-11913.
- Chen, L., Han, J. and Tian, F., 2021. Colorization of fusion image of infrared and visible images based on parallel generative adversarial network approach. Journal of Intelligent and Fuzzy Systems, 41 (1), 2255-2264.
- Fan, Y., Tian, F., Tan, X. and Cheng, H., 2020. Facial expression animation through action units transfer in latent space. Computer Animation and Virtual Worlds.
- Liu, X., Wang, J., Cheng, D., Tian, F. and Zhang, Y., 2020. Affinity matrix with large eigenvalue gap for graph-based subspace clustering and semi-supervised classification. Engineering Applications of Artificial Intelligence, 93.
- Matthews, T., Tian, F. and Dolby, T., 2020. Interaction design for paediatric emergency VR training. Virtual Reality and Intelligent Hardware, 2 (4), 330-344.
- Jun Zhang, J., Magnenat Thalmann, N., Thalmann, D., Yang, X., Xu, W., Chang, J. and Tian, F., 2020. Editorial. Computer Animation and Virtual Worlds, 31 (4-5).
- You, X., Tian, F. and Tang, W., 2019. C2 Continuous Blending of Time-Dependent Parametric Surfaces. Journal of Computing and Information Science in Engineering, 19 (4).
- You, X., Tian, F. and Tang, W., 2019. Highly efficient facial blendshape animation with analytical dynamic deformations. Multimedia Tools and Applications, 78 (18), 25569-25590.
- Cheng, D., Shi, D., Tian, F. and Liu, X., 2019. A level set method for image segmentation based on Bregman divergence and multi-scale local binary fitting. Multimedia Tools and Applications, 78 (15), 20585-20608.
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Jiang, T., Yang, X., Zhang, J., Tian, F., Liu, S., Xiang, N. and Qian, K., 2019. Huber- L
1 -based non-isometric surface registration. Visual Computer, 35 (6-8), 935-948. - Tian, F., El Rhalibi, A., Tang, W. and Gatzidis, C., 2019. Editorial Note-Edutainment: E-Learning and Games. MULTIMEDIA TOOLS AND APPLICATIONS, 78 (4), 4987.
- Cheng, D., Zhang, Y., Tian, F., Liu, C. and Liu, X., 2019. Sign correlation subspace for face alignment. Soft Computing, 23 (1), 241-249.
- Wang, J., Tian, F., Yu, H., Liu, C.H., Zhan, K. and Wang, X., 2018. Diverse Non-Negative Matrix Factorization for Multiview Data Representation. IEEE Transactions on Cybernetics, 48 (9), 2620-2632.
- Cheng, D., Tian, F., Liu, L., Liu, X. and Jin, Y., 2018. Image segmentation based on multi-region multi-scale local binary fitting and Kullback–Leibler divergence. Signal, Image and Video Processing, 12 (5), 895-903.
- Zhang, F., Lei, T., Li, J., Cai, X., Shao, X., Chang, J. and Tian, F., 2018. Real-Time Calibration and Registration Method for Indoor Scene with Joint Depth and Color Camera. International Journal of Pattern Recognition and Artificial Intelligence, 32 (7).
- Wang, J., Wang, X., Tian, F., Liu, C.H. and Yu, H., 2017. Constrained Low-Rank Representation for Robust Subspace Clustering. IEEE Transactions on Cybernetics, 47 (12), 4534-4546.
- Zhang, F., Wang, Z., Chang, J., Zhang, J. and Tian, F., 2017. A fast framework construction and visualization method for particle-based fluid. Eurasip Journal on Image and Video Processing, 2017 (1).
- Zhan, K., Shi, J., Wang, J. and Tian, F., 2017. Graph-regularized concept factorization for multi-view document clustering. Journal of Visual Communication and Image Representation, 48, 411-418.
- Kang, D., Tian, F. and Seo, S., 2017. Perceptually inspired real-time artistic style transfer for video stream. Journal of Real-Time Image Processing, 13 (3), 581-589.
- Opara-Martins, J., Sahandi, M. and Tian, F., 2017. A Holistic Decision Framework to Avoid Vendor Lock-in for Cloud SaaS Migration. Computer and Information Science, Vol. 10 (No 3).
- Kang, D., Tian, F. and Sahandi, R., 2017. Interactive illustration of collage for children with folktale e-book. Journal of Visualization, 20 (3), 639-650.
- Liu, L., Cheng, D., Tian, F., Shi, D. and Wu, R., 2017. Active contour driven by multi-scale local binary fitting and Kullback-Leibler divergence for image segmentation. Multimedia Tools and Applications, 76 (7), 10149-10168.
- Tian, F., Sun, M. and Chang, M., 2016. Foreword to the Special Section on the International Conference on E-Learning and Games 2016 (Edutainment ’16). Computers and Graphics (Pergamon), 61, A2-A3.
- Xu, F., Tian, F., Buhalis, D., Weber, J. and Zhang, H., 2016. Tourists as Mobile Gamers: Gamification for Tourism Marketing. Journal of Travel and Tourism Marketing, 33 (8), 1124-1142.
- Wang, K., Razzaq, A., Wu, Z., Tian, F., Ali, S., Jia, T., Wang, X. and Zhou, M., 2016. Novel correspondence-based approach for consistent human skeleton extraction. Multimedia Tools and Applications, 75 (19), 11741-11762.
- Opara-Martins, J., Tian, F., Sahandi, R. and Opara-Martins, 2016. Critical analysis of vendor lock-in and its impact on cloud computing migration: a business perspective. Journal of Cloud Computing - Advances, Systems and Applications, 5 (4).
- Ferraris, J., Tian, F. and Gatzidis, C., 2016. Transition Contour Synthesis with Dynamic Patch Transitions. ACM Computers in Entertainment, 15 (1).
- Zhu, W., Gao, D., Fong, A.C.M. and Tian, F., 2014. An analysis of performance in a hierarchical structured vehicular Ad Hoc network. International Journal of Distributed Sensor Networks, 2014.
- Hegde, S., Gatzidis, C. and Tian, F., 2013. Painterly rendering techniques: A state-of-the-art review of current approaches. Computer Animation and Virtual Worlds, 24 (1), 43-64.
- Ferraris, J., Tian, F. and Gatzidis, C., 2012. Feature-based probabilistic texture blending with feature variations for terrains. Computer Animation and Virtual Worlds.
- Liu, M.L., Seah, H.S., Zhu, C., Lin, W. and Tian, F., 2012. Reducing location map in prediction-based difference expansion for reversible image data embedding. Signal Processing, 92, 819-828.
- Zhou, S.P., Chen, D., Cai, W.T., Luo, L., Low, M., Tian, F., TAY, V.I.C.T.O.R., Ong, D. and Hamilton, B., 2010. Crowd Modeling and Simulation Technologies. ACM Transactions on Modeling and Computer Simulation.
- Ferraris, J., Gatzidis, C. and Tian, F., 2010. Automating Terrain Texturing in Real-Time Using a Rule-Based Approach. International Journal Of Virtual Reality, 9, 21-28.
- Sugisaki, E., Tian, F. and Seah, H.S., 2009. Interactive Shadowing for 2D Anime. Computer Animation and Virtual Worlds, 20, 395-404.
- Luo, L., Zhou, S.P., Cai, W.T., Low, M., Tian, F., Wang, Y., Xiao, X. and Chen, D., 2008. Agent-based human Behavior Modeling for Crowd Simulation. Computer Animation and Virtual Worlds, 19, 271-281.
- Qiu, J., Seah, H.S., Tian, F., Chen, Q., Wu, Z. and Melikhov, K., 2008. Auto Coloring with Enhanced Character Registration. International Journal of Computer Games Technology.
- Xie, X.X., Tian, F. and Seah, H.S., 2008. Style Learning with Feature based Texture Synthesis. Computers in Entertainment (CIE), 6.
- Zhu, T.L., Tian, F., Zhou, Y.H., Seah, H.S. and Yan, X.L., 2008. Plant Modeling Based on 3D Reconstruction and Its Application in Digital Museum. International Journal of Virtual Reality, 7, 81-88.
- Xie, X.X., He, Y., Tian, F., Gu, X.F., Seah, H.S. and Qin, H., 2007. An Effective Illustrative Visualization Framework based on Photic Extremum Lines. IEEE Transactions on Visualization and Computer Graphics, 13, 1328-1335.
- Chen, Q., Tian, F., Seah, H.S., Wu, Z., Qiu, J. and Melikhov, K., 2006. DBSC-based animation enhanced with feature and motion. Computer Animation and Virtual Worlds, 17, 189-198.
- Melikhov, K., Tian, F., Qiu, J., Chen, Q. and Seah, H.S., 2006. DBSC-Based Gray Scale Line Image Vectorisation. Journal of Computer Science and Technology, 21, 244-248.
- Melikhov, K., Tian, F., Seah, H.S., Chen, Q. and Qiu, J., 2005. A Novel Technique For Perceptive Stroke Skeletonization. Computer Graphics & Geometry.
- Qiu, J., Seah, H.S., Tian, F., Wu, Z. and Chen, Q., 2005. Feature and region-based auto painting for 2D animation. The Visual Computer, 21, 928-944.
- Qiu, J., Seah, H.S., Tian, F., Chen, Q. and Wu, Z., 2005. Enhanced auto coloring with hierarchical region matching. Computer Animation and Virtual Worlds, 16, 463-473.
- Seah, H.S. and Tian, F., 2000. Computer-Assisted Coloring by Matching Line Drawings. The Visual Computer, 16, 289-304.
- Tian, F., Hong, S., Wenyi, C. and Yushan, T., 1997. Study on 3D Combination Profilometry by using Spatial Coordinates Transformation. Acta Optica Sinica, 17.
- Tian, F., Hong, S., Wenyi, C. and Yushan, T., 1996. 3D Profile Merging Technology Based on Grating Projection. Acta Photoica Sinica, 25.
- Tian, F., Hong, S., Wenyi, C. and Yushan, T., 1996. Novel Grating Projection Profilometry. Acta Optica Sinica, 16.
- Tian, F., Hong, S., Wenyi, C. and Yushan, T., 1996. A Technique on Phase-Unwrapping for 3D Shape Measurement. Acta Photoica Sinica, 25.
- Tian, F., Hong, S., Wenyi, C. and Yushan, T., 1996. Three-dimensional Measuring System with Practicality. Opto-Electronic Engineering, 23.
- Tian, F., Hong, S., Wenyi, C. and Yushan, T., 1996. 3D Profilometry by New Projection Technique. Laser & Optronics Progress, 5.
Books
- Tian, F., Yang, X., Thalmann, D., Xu, W., Zhang, J.J., Thalmann, N.M. and Chang, J., 2020. Preface.
- Tian, F., Gatzidis, C., El Rhalibi, A., Tang, W. and Charles, F., 2017. Preface.
Chapters
- Opara-Martins, J., Sahandi and Tian, F., 2016. Implications of Integration and Interoperability for Enterprise Cloud-Based Applications. Cloud Computing 6th International Conference, CloudComp 2015, Daejeon, South Korea, October 28-29, 2015, Proceedings. Springer.
- Kang, D., Tian, F. and Sahandi, R., 2016. Educational folktale e-book with collage illustratable tool. 15-26.
- Han, L.Z., Zhang, M.M., Tian, F. and Wang, X.T., 2015. Heart-Creates-Worlds: An Aesthetic Driven Fitness Training System. In: Zhang, Y.-J., ed. Image and Graphics. Springer, 599-608.
- Qiu, J., Seah, H.S. and Tian, F., 2006. Auto Coloring with Character Registration. CyberGames '06 Proceedings of the 2006 international conference on Game research and development . Proceedings. Murdoch University, Australia, 25-32.
Conferences
- Xu, W., Charles, F., Hargood, C., Tian, F. and Tang, W., 2020. Influence of personality- ased features for dialogue generation in computational narratives. Frontiers in Artificial Intelligence and Applications, 325, 2945-2946.
- Fan, Y., Shen, J., Cheng, H. and Tian, F., 2020. Joint Facial Action Unit Intensity Prediction and Region Localisation. Proceedings - IEEE International Conference on Multimedia and Expo, 2020-July.
- Suzuki, A., Wang, J., Tian, F., Nitanda, A. and Yamanishi, K., 2019. Hyperbolic Ordinal Embedding. In: Asian Conference on Machine Learning 17-19 November 2019 Nagoya, Japan.
- Cheng, H., Fan, Y., Tian, F. and Tan, X., 2019. Pose-independent facial action units recognition with attention enhanced residual mapping. Proceedings - 2019 International Conference on Virtual Reality and Visualization, ICVRV 2019, 24-29.
- Zheng, H., Liang, Z., Tian, F. and Ming, Z., 2019. NMF-Based Comprehensive Latent Factor Learning with Multiview da. Proceedings - International Conference on Image Processing, ICIP, 2019-September, 489-493.
- Shakouri, F. and Tian, F., 2019. Avebury Portal – A Location-Based Augmented Reality Treasure Hunt for Archaeological Sites. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 11462 LNCS, 39-49.
- Wang, J., Suzuki, A., Xu, L., Tian, F., Yang, L. and Yamanishi, K., 2019. Orderly subspace clustering. 33rd AAAI Conference on Artificial Intelligence, AAAI 2019, 31st Innovative Applications of Artificial Intelligence Conference, IAAI 2019 and the 9th AAAI Symposium on Educational Advances in Artificial Intelligence, EAAI 2019, 5264-5272.
- Wang, J., Xu, L., Tian, F., Suzuki, A., Zhang, C. and Yamanishi, K., 2019. Attributed subspace clustering. IJCAI International Joint Conference on Artificial Intelligence, 2019-August, 3719-3725.
- You, X.Y., Tian, F. and Tang, W., 2018. A unified approach to blending of constant and varying parametric surfaces with curvature continuity. ACM International Conference Proceeding Series, 51-56.
- Wang, J., Tian, F., Liu, W., Wang, X., Zhang, W. and Yamanishi, K., 2018. Ranking preserving nonnegative matrix factorization. IJCAI International Joint Conference on Artificial Intelligence, 2018-July, 2776-2782.
- Cheng, D., Zhang, Y., Tian, F., Shi, D. and Liu, X., 2017. Robust visual tracking based on L1 expanded template. Proceedings of 2017 International Conference on Machine Learning and Cybernetics, ICMLC 2017, 2, 397-403.
- Shi, D., Zhu, M., Zhang, Y. and Tian, F., 2017. An advanced level set method based on Bregman divergence for inhomogeneous image segmentation. Proceedings of 2017 International Conference on Machine Learning and Cybernetics, ICMLC 2017, 2, 334-339.
- Wang, J., Tian, F., Liu, C.H., Yu, H., Wang, X. and Tang, X., 2017. Robust nonnegative matrix factorization with ordered structure constraints. Proceedings of the International Joint Conference on Neural Networks, 2017-May, 478-485.
- Jiang, N., Dogan, H. and Tian, F., 2017. Designing mobile friendly CAPTCHAs: An exploratory study. HCI 2017: Digital Make Believe - Proceedings of the 31st International BCS Human Computer Interaction Conference, HCI 2017, 2017-July, 1-7.
- Wang, J., Tian, F., Wang, X., Yu, H., Liu, C.H. and Yang, L., 2017. Multi-component nonnegative matrix factorization. IJCAI International Joint Conference on Artificial Intelligence, 0, 2922-2928.
- Savosin, D., Prakoonwit, S., Tian, F., Liang, J. and Pan, Z., 2017. Representation of Intractable Objects and Action Sequences in VR Using Hand Gesture Recognition. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10345 LNCS, 3-10.
- Garcia-Cardona, S., Tian, F. and Prakoonwit, S., 2017. Tenochtitlan - An Interactive Virtual Reality Environment that Encourages Museum Exhibit Engagement. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10345 LNCS, 20-28.
- Han, L., Zhang, M., Tian, F. and Pan, Z., 2017. A Collaborative Aesthetic-Driven Virtual Fitness Game. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10345 LNCS, 29-35.
- Han, L., Pan, Z., Zhang, M. and Tian, F., 2016. A Pleasurable Persuasive Model for E-Fitness System. Proceedings - 2016 International Conference on Cyberworlds, CW 2016, 89-96.
- Zhang, C., Jiang, N. and Tian, F., 2016. Accessing mobile apps with user defined gesture shortcuts: An exploratory study. Proceedings of the 2016 ACM International Conference on Interactive Surfaces and Spaces: Nature Meets Interactive Surfaces, ISS 2016, 385-390.
- Wang, J., Tian, F., Liu, C.H. and Yu, H.C., 2016. Adaptive Multi-View Semi-Supervised Nonnegative Matrix Factorization. In: 23rd International Conference on Neural Information Processing 16-21 October 2016 Kyota, Japan.
- Opara-Martins, J., Sahandi, R. and Tian, F., 2016. Implications of Integration and Interoperability for Enterprise Cloud-based Applications. In: 6th International Conference on Cloud Computing 28-30 October 2015 South Korea. Springer, 167 (1) Springer: Springer International Publishing.
- White, R., Tian, F. and Smith, P., 2016. Code lab – A game that teaches high level programming languages. Proceedings of the 30th International BCS Human Computer Interaction Conference, HCI 2016, 2016-July.
- White, R., Tian, F. and Smith, P., 2016. Code Lab - A Game That Teaches High Level Programming Languages. BCS HCI BCS.
- Wang, J., Tian, F., Liu, C.H. and Wang, X., 2015. Robust semi-supervised nonnegative matrix factorization. Proceedings of the International Joint Conference on Neural Networks, 2015-September.
- Han, L.Z., Pan, Z.G., Zhang, M., Meng, Q. and Tian, F., 2015. An Aesthetic Emotion Driving Biological Adaptive Interface. In: International Conference on Affective Computing and Intelligent Interaction 21-24 September 2015 Xi'an, China.
- Liu, L., Cheng, D., Wang, J., Tian, F., Sun, Q. and Shi, D., 2015. An advanced total variation model in H-1 space for image inpainting. Proceedings of SPIE - The International Society for Optical Engineering, 9817.
- Xie, N., Zhao, T., Tian, F., Zhang, X. and Sugiyama, M., 2015. Stroke-based stylization learning and rendering with inverse reinforcement learning. IJCAI International Joint Conference on Artificial Intelligence, 2015-January, 2531-2539.
- Opara-Martins, J., Sahandi, R. and Tian, F., 2015. A Business Analysis of Cloud Computing: Data Security and Contract Lock-In Issues. Proceedings - 2015 10th International Conference on P2P, Parallel, Grid, Cloud and Internet Computing, 3PGCIC 2015, 665-670.
- Opara-Martins, J., sahandi, R. and Tian, F., 2014. Critical Review of Vendor Lock-in and Its Impact on Adoption of Cloud Computing. In: International Conference on Information Society (i-Society 2014) 10-12 November 2014 London, UK.
- Han, L., Zhang, M., Pan, Z., Meng, Q. and Tian, F., 2014. Aesthetic-driven interaction: A pleasurable persuasive technology for health behavior change. SIGGRAPH Asia 2014 Posters, SIGGRAPH ASIA 2014.
- Tian, F., XU, F., Buhalis, D. and Weber, J., 2013. Marketing Tourism via Electronic Games: Understanding the Motivation of Tourist Players. In: ", 5th International Conference on Games and Virtual Worlds for Serious Applications 11-13 September 2013 Bournemouth University, UK.
- Jiang, N. and Tian, F., 2013. A Novel Gesture-based CAPTCHA Design for Smart Devices. In: 27th International British Computer Society Human Computer Interaction Conference (HCI 2013) 9-13 September 2013 Brunel University, UK.
- Tian, F., XU, F. and Fu, J.C., 2013. Augmented Reality Technology Overview for Tourism App Development. In: International Conference on Machine Learning and Cybernetics 14-18 July 2013 Tianjin, China.
- Ferraris J, Tian, F. and Gatzidis C., 2013. Automatic Terrain Texturing with Dynamic Patch Transitions. In: 30th Computer Graphics International 12-14 June 2013 Welfenlab, University of Hannover, Germany.
- Hedge, S., Gatzidis, C. and Tian, F., 2013. Animating Painterly Strokes Embedded in 3D Space. In: 26th International Conference on Computer Animation & Social Agents 16-18 May 2013 Istanbul, Turkey.
- Ma, X.L., Tian, F., Jiang, N. and Dietze, S., 2013. Ontology-based Framework to Auto-Generate Serious Game for OER Courses Assessment. In: OCWC Global Conference 8-10 May 2013 Bali, Indonesia.
- Jiang, N. and Tian, F., 2013. A novel gesture-based CAPTCHA design for smart devices. HCI 2013 - 27th International British Computer Society Human Computer Interaction Conference: The Internet of Things.
- Ferraris, J., Tian, F. and Gatzidis, C., 2010. Feature-based probability blending. In: ACM SIGGRAPH 2010 15-18 December 2010 Seoul, Republic Of Korea. ACM Press.
- Xiong, M.E., Cai, W.T., Zhou, S.P., Low, M., Tian, F. and Chen, D., 2009. A Case Study of Multi-Resolution Modeling for Crowd Simulation. In: Agent-Directed Simulation Symposium (ADS'09) 22-27 March 2009 San Diego, California.
- Wang, Y., Cai, W.T., Low, M., Zhou, S.P. and Tian, F., 2009. A Framework of Evaluating Partitioning Mechanisms for Agent-based Simulation Systems. In: 42nd Annual Simulation Symposium ( ANSS’09) 22-27 March 2009 San Diego, California.
- Sugisaki, E., Tian, F. and Seah, H.S., 2009. Instant and Intuitive Shadowing for CACAni System. In: International Workshop on Advanced Image Technology (IWAIT’09) 12-13 January 2009 Korean Hall of Science and Technology (KHST), Seoul, Korea.
- Wang, J., Tian, F. and Seah, H.S., 2008. Sketch-up in the Virtual World. In: International Conference on Cyberworlds (CW2008) 22-24 September 2008 Hangzhou, China. , 109-116 IEEE.
- Wang, J., Tian, F. and Seah, H.S., 2008. Smoothup: an Easy Way to Sketch-up. In: International Workshop on Advanced Image Technology (IWAIT 2008) 7-8 January 2008 Hsinchu, Taiwan.
- Qiu, J., Seah, H.S., Tian, F., Chen, Q. and Wu, Z., 2008. Layer Composition for Line Drawings In 2D Animation. In: International Workshop on Advanced Image Technology (IWAIT’08) 7-8 January 2008 Hsinchu, Taiwan.
- Seah, H.S. and Tian, F., 2008. CONEA: CONsumer Editable Animation. In: Consumer Communications & Networking Conference (CCNC 2008) 5th IEEE 10-12 January 2008 Las Vegas, Nevada. , 1020-1024 IEEE.
- Xiao, X., Seah, H.S. and Tian, F., 2008. Skinning on Progressive Decimated Models. In: Consumer Communications & Networking Conference (CCNC 2008) 5th IEEE 10-12 January 2008 Las Vegas, Nevada. , 1054-1058.
- Seah, H.S., Tian, F., Lu, Y., Qiu, J. and Chen, Q., 2007. Distributed Automatic Frame Generation for Cartoon Animation. In: 3rd International Workshop on Grid Computing and Applications (GCA2007) 5-8 June 2007 Biopolis, Singapore. , 141-153 GCA 2007.
- Seah, H.S., Wu, S.K., Tian, F., Xie, X.X., Lu, Y. and Xiao, X., 2007. Modeling and Visualisation of Plants with Ball B-Splines. In: International Workshop on Advanced Image Technology (IWAIT’07) 8-9 January 2007 Bangkok, Thailand.
- Xiao, X., Seah, H.S. and Tian, F., 2007. Spherical Skinning from Examples. In: International Workshop on Advanced Image Technology (IWAIT’07) 8-9 January 2007 Bangkok, Thailand.
- Melikhov, K., Tian, F., Xie, X.X. and Seah, H.S., 2006. DBSC-based Pencil Style Simulation for Line Drawings. In: International Conference on CyberGames and Interactive Entertainment (CGIE2006) 4-6 December 2006 Perth, Australia. , 17-24 Murdoch University, Australia.
- Xie, X.X., Tian, F., Seah, H.S., Wu, S.K. and Melikhov, K., 2006. Pencil Drawing for NPR Rendering and Animation. In: Computer Animation and Social Agents Conference (CASA 2006) 5-7 July 2006 University of Geneva, Switzerland.
- Qiu, J., Seah, H.S., Tian, F., Chen, Q. and Melikhov, K., 2006. Topology enhanced component segmentation for 2d animation character. In: International Workshop on Advanced Image Technology (IWAIT’06) 9-10 January 2006 Naha, Okinawa, Japan.
- Chen, Q., Tian, F., Seah, H.S. and Qiu, J., 2006. Motion Estimation Based on Segmentation for Keyframe Inbetweening. In: International Workshop on Advanced Image Technology (IWAIT’06) 9-10 January 2006 Naha, Okinawa, Japan. , 12-17.
- Melikhov, K., Tian, F., Seah, H.S. and Xiao, X., 2005. Grayscale Line Image Vectorization Using Disk B-Spline Curves. In: Pacific Graphics 2005 (PG'05) 12-14 October 2005 Macao, China.
- Chen, Q., Wu, S.K., Tian, F., Seah, H.S., Qiu, J. and Melikhov, K., 2005. Vectorization of Raster Line-Drawings in Cartoons. In: International Conference on Computer Animation and Social Agents (CASA 2005) 17-19 October 2005 The Hong Kong Polytechnic University, Hong Kong.
- Wu, S.K., Seah, H.S., Tian, F., Xiao, X. and Xie, B., 2005. Artistic Brushstroke Representation and Animation with Disk B-Spline Curve. In: ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology 15-17 June 2005 Valencia, Spain. , 88-93 ACM.
- Weliamto, W.A., Seah, H.S., Tian, F. and Li, L., 2005. Enhancement of Aligning Accuracy on Zooming Camera for Augmented Reality. In: ACE '05: Proceedings of the 2005 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology 15-17 June 2005 Valencia, Spain. , 233-237 ACM.
- Jiang, L., Wu, S., Pan, F., Wu, D., Tian, F., Ng, E.Y.K., Ranganath, S. and Liu, X., 2005. View synthesis from Infrared-visual fused 3D model for face recognition. In: Fifth International Conference on Information, Communciation and Signal Processing (ICICS 2005) 6-9 December 2005 Grand Hotel, Bangkok, Thailand. , 177-180.
- Lewis, J.P., Fong, N., Xie, X.X., Seah, H.S. and Tian, F., 2005. More Optimal Strokes for NPR Sketching. In: GRAPHITE '05: Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia November 2005 Dunedin, New Zealand. , 47-50 ACM.
- Chen, Q., Tian, F., Seah, H.S., Qiu, J. and Melikhov, K., 2004. Initial Value Specification in Motion Estimation for Keyframe Animation. In: 7th IASTED International Conference on Computer Graphics and Imaging (CGIM 2004) 17-19 August 2004 Kauai, Hawaii, USA. , 33-38 IASTED.
- Chen, Q., Tian, F., Seah, H.S., Qiu, J. and Melikhov, K., 2004. Automatic Inbetweening Based on Feature Matching. In: International Workshop on Advanced Image Technology (IWAIT'04) 12-13 January 2004 Singapore.
- Melikhov, K., Tian, F., Seah, H.S., Chen, Q. and Qiu, J., 2004. Frame Skeleton Based Auto-Inbetweening in Computer Assisted Cel Animation. In: 3rd International Conference on Cyberworlds (CW2004) 18-20 November 2004 Tokyo, Japan. , 216-223 I.E.E.E.Press.
- Jiang, L., Tian, F., Shen, L.E., Wu, S., Yao, S.P., Lu, Z. and Xu, L., 2004. Perceptual-Based Fusion of IR and Visual Images for Human Detection. In: International Symposium on Intelligent Multimedia, Video and Speech Processing (ISIMP 2004) 20-22 October 2004 The Hong Kong Polytechnic University, Hong Kong. , 514-517.
- Xie, X.X., Tian, F., Seah, H.S. and Wu, S., 2004. Silhouette Extraction and Stylization for Nonphotorealistic Rendering. In: Multimedia Arts Asia Pacific (MAAP 2004) 27-28 October 2004 Nanyang Executive Centre, Nanyang Technological University, Singapore.
- Qiu, J., Seah, H.S., Tian, F. and Chen, Q., 2004. Topology Enhanced Feature-Based Auto Coloring for Computer-Assisted Cel Animation. In: 7th IASTED International Conference on Computer Graphics and Imaging (CGIM 2004) 17-19 August 2004 Kauai, Hawaii, USA. , 26-32 IASTED.
- Wu, S., Seah, H.S., Tian, F., Xiao, X. and Xie, X.X., 2004. Simulating Artistic Brushstrokes Using Disk B-Spline Curves. In: Multimedia Arts Asia Pacific (MAAP 2004) 27-28 October 2004 Nanyang Executive Centre, Nanyang Technological University, Singapore.
- Lu, J., Seah, H.S. and Tian, F., 2003. Computer-Assisted Cel Animation: Post-processing After Inbetweening. In: GRAPHITE '03: Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia 11-14 February 2003 Melbourne, Australia. , 13-20 ACM.
Scholarly Editions
- Tang, W., Tian, F. and Gatzidis, C., 2016. Ubiquitous gaming interaction design workshop.
Patents
- Seah HS, Tian, F., LU Yixiang, Qiu Jie and Chen Quan. Methods of providing graphics data and displaying graphics data. Patent number 特许4987124号.
- Seah HS, Tian, F., LU Yixiang, Qiu Jie, Chen Quan and Lu Peng. METHODS OF PROVIDING GRAPHICS DATA AND DISPLAYING GRAPHICS DATA. Patent number 158436 [IWO 2009/011657].
- Seah, H.S., Tian, F., Lu, Y.X., Qiu, J., Chen, Q. and Lu, P.. Methods of Providing Graphics Data and Displaying. Patent number US 9064, 350, B2.
Profile of Teaching UG
- Mobile Games Programming
Grants
- MFS 2018 - Multi-view Representation for Data Analysis (Shenzhen University, China, 17 Sep 2018). Awarded
- MFS 2018 - Automatic Learning with Autopixel Guidance for Hyperpixel Image Classification (Shenzhen University, China, 17 Sep 2018). Awarded
- MFS 2018 - Advanced Deep Learning Framework for Face Alignment (Shenzhen University, 17 Sep 2018). Awarded
- AniStyle: Artistic Animation Rendering with Stylization - Marie Skłodowska-Curie Individual Fellowships (European Commission, 02 Feb 2018). Awarded
- Engaging Digital MUPI (Arts Council England, 01 Sep 2017). Awarded
- Organizing the 11th International Conference on E-Learning and Games (Participants Registration, 26 Jun 2017). Completed
- Representation, Visualization and Navigation of Vascular Network of Human Body (Royal Society, 14 Dec 2009). Awarded
Qualifications
- PhD in Engineering (1997)
- BEng (Hons) in Engineering (1989)
Memberships
- ACM, Member (2003-),