Interaction Styles in a Multi-Modal Virtual Museum

Authors: Southall, E., Hulusic, V. and Hargood, C.

Editors: Bucciero, A., Fanini, B., Graf, H., Pescarin, S. and Rizvic, S.

Publisher: The Eurographics Association

ISBN: 978-3-03868-217-2

ISSN: 2312-6124

DOI: 10.2312/gch.20231183

Abstract:

Virtual Reality is used for creating immersive experiences with rich interactions in many application domains, from video games, simulations, and training, to cultural heritage and educational applications. Taking advantage of this technology, the experience in traditional museums can be enhanced with digital content, the museum or their collections can be replicated for remote visitors, or entirely new virtual museums can be created. In this paper, a demo of a multi-modal virtual museum is presented and interaction discussed from the point of view of a consumer and a virtual museum creator

https://eprints.bournemouth.ac.uk/38988/

https://doi.org/10.2312/gch.20231183

Source: Manual

Interaction styles in a multi-modal virtual museum

Authors: Southall, E., Hulusic, V. and Hargood, C.

Editors: Bucciero, A., Fanini, B., Graf, H., Pescarin, S. and Rizvic, S.

Publisher: The Eurographics Association

ISBN: 978-3-03868-217-2

ISSN: 2312-6124

Abstract:

Virtual Reality is used for creating immersive experiences with rich interactions in many application domains, from video games, simulations, and training, to cultural heritage and educational applications. Taking advantage of this technology, the experience in traditional museums can be enhanced with digital content, the museum or their collections can be replicated for remote visitors, or entirely new virtual museums can be created. In this paper, a demo of a multi-modal virtual museum is presented and interaction discussed from the point of view of a consumer and a virtual museum creator.

https://eprints.bournemouth.ac.uk/38988/

https://doi.org/10.2312/gch.20231183

Source: BURO EPrints