Dr Richard Southern
- 01202 961877
- rsouthern at bournemouth dot ac dot uk
- Principal Academic in Computer Animation
- Weymouth House W247, Talbot Campus, Fern Barrow, Poole, BH12 5BB
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My main research direction is in the simulation of human locomotion using principles from biomechanics and robotics, with applications in real-time motion synthesis in computer games, robotics and rehabilitation. I currently supervise a PhD student on this topic.
The Bystander Project is a collaboration between four academic institutions to determine factors affecting the likelihood of intervention in violent emergencies in virtual reality. I develop new tools and applications which integrate the modeling and animation production pipelines and explore new, simpler methodologies for specifying animation sequences, exemplified by my work on continuous level of detail, physically--based modeling and the simulation of sliding skin.
Deformable models (e.g. skinning, free form deformation) are common tools employed by animators to pose and deform characters and objects. I have developed a method to automatically deduce Least Squares Mesh representations from examples, and to deduce external cages for cage-based deformations.
Animation can be represented by combining it with geometric information to form a hypersurface encapsulating an animating sequence. My PhD thesis describes a method to construct a higher dimensional simplicial complex from arbitrary input shapes, for the purposes representing animation sequences between models which can encode arbitrary topological changes.
- Jiang, M., Southern, R. and Zhang, J.J., 2018. Energy-based dissolution simulation using SPH sampling. Computer Animation and Virtual Worlds, 29 (2).
- Jiang, M., Zhou, Y., Wang, R., Southern, R. and Zhang, J.J., 2015. Blue noise sampling using an SPH-based method. ACM Transactions on Graphics, 34 (6).
- Guo, S., Southern, R., Chang, J., Greer, D. and Zhang, J.J., 2015. Adaptive motion synthesis for virtual characters: a survey. Visual Computer, 31 (5), 497-512.
- Southern, R., Guo, S., Greer, D., Chang, J. and Zhang, J.J., 2014. Adaptive Motion Synthesis for Virtual Characters: A Survey. The Visual Computer.
- Rovira, A., Swapp, D., Southern, R., Zhang, J.J. and Slater, M., 2013. The impact of enhanced projector display on the responses of people to a violent scenario in immersive virtual reality. IEEE Virtual Reality.
- Liu, F., Southern, R., Guo, S., Yang, X. and Zhang, J., 2013. Motion Adaptation With Motor Invariant Theory. IEEE Transactions on Cybernetics, 43 (3), 1131-1145.
- Slater, M., Rovira, A., Southern, R., Swapp, D., Zhang, J., Campbell, C. and Levine, M., 2013. Bystander Responses to a Violent Incident in an Immersive Virtual Environment. PLoS One, 8 (1).
- Jiang, M., Southern, R., Tharib, S. and Zhang, J.J., 2013. Energy-based dissolution simulation. Proceedings - 13th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2013, 405-406.
- Yang, X., Chang, J., Southern, R. and Zhang, J.J., 2012. Automatic Cage Construction for Retargeted Muscle Fitting. Visual Computer, 29, 369-380.
- Southern, R. and Zhang, J.J., 2011. Motion sensitive anchor identification of least–squares meshes from examples. IEEE Transactions on Visualization and Computer Graphics, 17, 850-856.
- Yang, X., Southern, R. and Zhang, J., 2009. Fast simulation of skin sliding. Computer Animation and Virtual Worlds, 20 (2-3), 333-342.
- Southern, R. and Gain, J., 2003. Creation and Control of Real-time Continuous Level of Detail on Programmable Graphics Hardware. Computer Graphics Forum, 22, 35-48.
- Southern, R., Marais, P. and Blake, E., 2001. Generic Memoryless Polygonal Simplification. Computer graphics, virtual reality and visualisation in Africa: Proceedings of the 1st international Conference:AFRIGRAPH 2001, Camps Bay, Cape Town South Africa, November 5-7, 2001. New York: ACM, 7-15.
- Southern, R., Perkins, S., Steyn, B., Muller, A., Marais, P. and Blake, E., 2001. A Stateless Client for Progressive View-Dependent Transmission. Proceedings of the Sixth International Conference on 3D Web Technology. New York: ACM, 43-50.
- Jones, R. and Southern, R., 2017. Physically-based droplet interaction.
- Mewada, P., Southern, R. and Zhang, J.J., 2016. An adaptive 3D bipedal locomotion model. In: Workshop on Dynamic Locomotion and Manipulation 13-15 July 2016 ETH Zurich.
- Jiang, M., Southern, R. and Zhang, J.J., 2015. A particle-based dissolution model using chemical collision energy. In: GRAPP 11 March-14 October 2015 Berlin. SciTePress, 285-293.
- Salunkhe, P., Southern, R. and Zhang, J.J., 2014. Motion adaptation controllers of a passive walker with flat feet and ankles. In: Hutter, M., ed. Dynamic Walking 10-13 June 2014 ETH Zurich.
- Southern, R., Guo, S., Liu, F. and Zhang, J.J., 2012. A biologically inspired latent space for gait parameterization.
- Berman, S., Southern, R., Vasey, A. and Ziskind, D., 1998. Spatio-temporal Access in Persistent Java. Morgan Kaufmann, 250-258.
- Yang, X., Chang, J., Southern, R. and Zhang, J.J.. Automatic Muscle Retargeting for Character Animation. In: Computer Graphics International June 2012 Bournemouth.
- Southern, R., 2011. Compact elliptical basis functions for surface reconstruction. Poole, England: Bournemouth University.
- Southern, R., 2011. The force density method: A brief introduction. Poole, England: Bournemouth University.
- Yang, X., Southern, R. and Zhang, J.J., 2009. Fast Simulation of Skin Sliding. Poole, England: National Centre for Computer Animation Bournemouth Media School, Bournemouth University.
- Southern, R. and Dodgson, N.A., 2007. A smooth manifold based construction of approximating lofted surfaces. University of Cambridge, Computer Laboratory. Available from: http://www.cl.cam.ac.uk/techreports/UCAM-CL-TR-699.html.
- Min Jiang. Simulation of Dynamic Foam
- Paras Salunkhe. Passive Dynamics for Computer Animation
- Paramtap Mewada, 2018. ROBOTIC CONTROLLER FOR VIRTUAL CHARACTER ANIMATION
- Richard Jones, 2017. Controllable Fluid
- Declan Russell, 2019. Sampling methods in Rendering
Profile of Teaching UG
- Principles and Practice of Programming
- Object Oriented Programming and Graphics
- Object Oriented Programming for Graphics
- Principles of Rendering
- Major Project and Report
- Masterclasses in Computer Graphics Techniques
- Collaborative Research Project
- Advanced Graphics Software Development Techniques
SPH Sampling and its Applications, Manchester University, 12 Apr 2018 more
Smoothed Particle Hydrodynamics Special Interest Group. Talk available here: https://docs.google.com/presentation/d/1uaSFeXfCbWLNmTKron4Evh0l-qwoD2ndz0fWhM-sdDU/edit?usp=sharing .
- Robot Controllers for Character Animation (CDE / BU, 01 Jan 2015). Awarded
- How Do We Move? Building a mathematical model for motion adaptation from biological principles (Center for Digital Entertainment, 01 Feb 2013). Awarded
Public Engagement & Outreach Activities
- In November 2015 I was personally contacted by Sean Kirkagaard, a commissioning editor for CNN International, to arrange a group of current or past students to work on a short (45s) animation to accompany an interview as part of their "Visionaries 2020" special feature. The concept was to pair visionary researchers with visionary animators to create visually engaging ways to convey complex concepts to the general public. I recruited a team students to undertake this project, alongside their other coursework, to create an animation to accompany an interview with Professor Julia Greer at CalTech. Along with Peter Truckell I acted as producer and liaison between the team and the researchers at CalTech, allowing us to come up with creative ways to convey those ideas and they developed an original and innovative colour palette and recognisable style to communicate the concepts. The students were paid a small commissioning fee of £150 per student, but being broadcast is its own reward. If the final animation was not up to a satisfactory standard then it would not have been broadcast, but the commissioning editor said: "Richard I'm so impressed with this! Fantastic effort and bravo you and your team!" What our clip and others here: http://money.cnn.com/technology/2020-visionaries/ The impact on the students experience is incalculable. Experience in working on a live brief in a team with a real client during only their second year of study is of exceptional value, but having their excellent work reach a global audience via recurring broadcast on CNNi and the continual availability on the CNN site has meant that both our students and the NCCA have enjoyed worldwide recognition for our work, and reinforced our international status for excellence.
- Festival of Learning talk, 2014
- Double Negative C++ short course, A series of lectures delivered at Double Negative on programming.. Double Negative studios, London, Jon Macey, 01 Nov 2014
- PhD in Computer Science (Cambridge University, 2007)
- PGCE in Education Practice (HEFCE, 2013)
- MSc in Computer Science (University of Cape Town, South Africa, 2003)
- BSc (Hons) in Computer Science (University of Cape Town, South Africa, 2001)
- ACM Siggraph, Member (2009-),
- Bournemouth University Senate, Member (2015-),
- Faculty Academic Standards Committee, Member (2013-),
- Faculty Education and Student Experience Committee, Member (2015-),
- Faculty Research Degrees Committee, Member (2011-),
- Higher Education Academy, Associate Fellow (2012-),
- Special Interest Group in Smoothed Particle Hydrodynamics, Member (2017-), https://fluids.ac.uk/sig/SPH