Dr Sarah Hodge
- 01202 965669
- shodge at bournemouth dot ac dot uk
- Senior Lecturer in Psychology
- Poole House P110, Talbot Campus, Fern Barrow, Poole, BH12 5BB
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Teach and research in Psychology and Cyberpsychology.
My academic background is in psychology. BSc (Hons) in Psychology and MSc Psychology of Education. My PhD research explored morality in video games and virtual worlds. I have research experience working in primary and secondary schools. My research interests continue to explore morality in real life and virtual contexts and support young people and children with technology. I have projects exploring gaming with morality, gambling, and gender.
My PhD investigated morality in video in games and virtual worlds: Hodge, S. E. (2018). Press trigger for morality: an exploration into the role of moral development, moral decision-making and video game play (Doctoral dissertation, Bournemouth University).
- Arden-Close, E., Thomas, S., Bush-Evans, R., Wang, R., Bolat, E., Hodge, S., Phalp, K. and McAlaney, J., 2023. Social norms and goal-setting interventions to promote responsible gambling in low-to-moderate online gamblers: protocol for a four-arm randomised controlled feasibility study. BMJ Open, 13 (3).
- Wang, R., Bush-Evans, R., Arden-Close, E., Bolat, E., McAlaney, J., Hodge, S., Thomas, S. and Phalp, K., 2023. Transparency in persuasive technology, immersive technology, and online marketing: Facilitating users’ informed decision making and practical implications. Computers in Human Behavior, 139.
- Cemiloglu, D., Arden-Close, E., Hodge, S.E. and Ali, R., 2023. Explainable persuasion for interactive design: The case of online gambling. Journal of Systems and Software, 195.
- Hodge, S.E., Vykoukal, M., McAlaney, J., Bush-Evans, R.D., Wang, R. and Ali, R., 2022. What’s in the box? Exploring UK players’ experiences of loot boxes in games; the conceptualisation and parallels with gambling. PLoS ONE, 17 (2 February).
- Ventouris, A., Panourgia, C. and Hodge, S., 2021. Teachers’ perceptions of the impact of technology on children and young people's emotions and behaviours. International Journal of Educational Research Open, 2 (2).
- Hodge, S. and Johnson, L., 2020. The digitally resilient student. The Psychologist.
- Hodge, S.E., Taylor, J. and McAlaney, J., 2020. Is It Still Double Edged? Not for University Students’ Development of Moral Reasoning and Video Game Play. Frontiers in Psychology, 11.
- Hodge, S.E., Taylor, J. and McAlaney, J., 2019. It's doubled edged: The positive and negative relationships between the development of moral reasoning and video game play among adolescents. Frontiers in Psychology, 10 (JAN).
- Hodge, S.E., Taylor, J. and McAlaney, J., 2019. (A)morally demanding game? An exploration of moral decision-making in a purpose-made video game. Media and Communication, 7 (4), 213-225.
- Taylor, J., Thackray, H., Hodge, S.E. and McAlaney, J., 2020. Introducing Psychological Concepts and Methods to Cybersecurity Students. Research Anthology on Rehabilitation Practices and Therapy. 1829-1839.
- Hodge, S., McAlaney, J., Gatzidis, C., Anderson, E.F., Melacca, D. and Taylor, J., 2018. Applying Psychological Theory to in-game moral behaviors through the development of a purpose-made game. In: Bowman, N.D., ed. Video Games: A Medium That Demands Our Attention. New York and London: Routledge, 108-125.
- McAlaney, J., Benson, V. and Frumkin, L.A., 2018. Preface. xvii-xxiii.
- Taylor, J., Thackray, H., Hodge, S.E. and McAlaney, J., 2018. Introducing psychological concepts and methods to cybersecurity students. Psychological and Behavioral Examinations in Cyber Security. 98-108.
- Lyons, D., Kiyak, C., Cetinkaya, D., Hodge, S. and McAlaney, J., 2022. Design and Development of a Mobile Application to Combat Digital Addiction and Dissociative States during Phone Usage. Proceedings - 2022 IEEE International Conference on e-Business Engineering, ICEBE 2022, 204-209.
- Hodge, S.E., Taylor, J. and McAlaney, J., 2020. Designing Meta-choices in a Purpose Made Game to Explore Anti-social Choices. Proceedings of 2020 7th IEEE International Conference on Behavioural and Social Computing, BESC 2020.
- Cemiloglu, D., Arden-Close, E., Hodge, S., Kostoulas, T., Ali, R. and Catania, M., 2020. Towards ethical requirements for addictive technology: The case of online gambling. Proceedings - Ethics in Requirements Engineering Research and Practice, REthics 2020, 1-10.
- Hodge, S.E., Bowman, N.D., Jockel, S. and Wright, A., 2019. Work in Progress: A meta-literature review of Moral Foundations Theory as applied in game studies. In: ICA2019 24-28 May 2019 Washington DC.
- Taylor, J., McAlaney, J., Hodge, S., Thackray, H., Richardson, C., James, S. and Dale, J., 2017. Teaching psychological principles to cybersecurity students. IEEE Global Engineering Education Conference, EDUCON, 1782-1789.
- Hodge, S., Taylor, J. and McAlaney, J., 2017. Restricted Content: Ethical Issues with Researching Minors’ Video Game Habits. In: CHI 6-11 May 2017 Denver.
- Hodge, S., Taylor, J. and McAlaney, J., 2017. Moral development and video game play. In: BPS Annual Conference 2017 3-5 May 2017 Brighton. https://www.bps.org.uk/system/files/user-files/Annual%20Conference%202017/AC2017%20ABSTRACT%20BOOK_web.pdf, 48-49 Leicester: BPS.
- Taylor, J., Ollis, G., McAlaney, J., Hodge, S. and Thackray, H., 2017. Observations and reflections on teaching psychological principles and methods to cybersecurity students. In: National Conference for Learning and Teaching in Cyber Security 2017 5-6 April 2017 Liverpool John Moores University. York: HEA.
- Hodge, S., Taylor, J., McAlaney, J. and Gatzidis, C., 2016. Design of a videogame to explore morality. Proceedings of the 30th International BCS Human Computer Interaction Conference, HCI 2016, 2016-July.
- Bolat, E., Wang, R., Bush, R., Arden-Close, E., McAlaney, J., Thomas, S. and Hodge, S., 2022. The Committee of Advertising Practice (CAP) and the Broadcast Committee of Advertising Practice (BCAP) call for evidence into Consulting on stricter rules for gambling ads on 22nd January 2021.. ASA. Available from: https://www.asa.org.uk/static/b9efd292-25cc-408c-b9e3b78ecb840100/Responses-A-B.pdf.
- Bush, R., Wang, R., McAlaney, J., Ali, R., Bolat, E., Charles, F., Arden-Close, E., Hodge, S., Phalp, K. and Thomas, S., 2022. EROGamb 2 Scoping Review. Bournemouth University.
- Wang, R., Bush, R., Arden-Close, E., Thomas, S., Hodge, S., McAlaney, J., Bolat, E. and Phalp, K., 2022. EROGamb 2 Narrative Review. Bournemouth University.
- Wang, R., Bush, R., Arden-Close, E., Thomas, S., Hodge, S., McAlaney, J., Bolat, E. and Phalp, K., 2022. EROGamb 2 Systematic Review. Bournemouth University.
- Bolat, E., Wang, R., Bush, R., Arden-Close, E., Hodge, S., McAlaney, J., Thomas, S. and Phalp, K., 2022. EROGamb 2 Website Transparency and Responsible Gambling Report. Bournemouth University.
- Wang, R., Bush-Evans, R., Arden-Close, E., Thomas, S., Hodge, S., McAlaney, J., Bolat, E. and Phalp, K.T., 2021. EROGamb 2 Systematic Review. Poole, England: Bournemouth University.
- Bolat, E., Wang, R., Bush-Evans, R., Arden-Close, E., Hodge, S., McAlaney, J., Thomas, S. and Phalp, K.T., 2021. EROGamb 2 Website Transparency and Responsible Gambling Report. Poole, England: Bournemouth University.
- Wang, R., Bush-Evans, R., McAlaney, J., Bolat, E., Arden-Close, E., Hodge, S., Phalp, K.T. and Thomas, S., 2020. EROGamb 2 Narrative Review. Poole, England: Bournemouth University.
- Bush-Evans, R., Wang, R., McAlaney, J., Ali, R., Bolat, E., Charles, F., Arden-Close, E., Hodge, S., Phalp, K.T. and Thomas, S., 2020. EROGamb 2 Scoping Review. Poole: Bournemouth University.
- Hodge, S., 2022. What teachers think of children and young people’s technology use. The Conversation. Available from: https://theconversation.com/what-teachers-think-of-children-and-young-peoples-technology-use-185232.
- Hodge, S., 2020. Video games affect your moral development but only until you’re 18 - new study. The Conversation. Available from: https://theconversation.com/video-games-affect-your-moral-development-but-only-until-youre-18-new-study-142769.
- Hodge, S., 2020. The Psychologist Guide to… [new] university life. The Psychologist. Available from: https://thepsychologist.bps.org.uk/psychologist-guide-new-university-life.
- Hodge, S., 2018. Press trigger for morality: an exploration into the role of moral development, moral decision-making and video game play. PhD Thesis. Bournemouth University, Faculty of Science and Technology.
- Hodge, S. and Lutte-Eliott, A., 2021. Mindful Resilience: River Journey: A practitioner’s guide.
- Hodge, S., McAlaney, J., Gatzidis, C., Anderson, E., Melacca, D. and Taylor, J., 2016. Purpose-made game. Bournemouth University.
- Kiyak, C., Cetinkaya, D., Ali, R., McAlaney, J. and Hodge, S., 2022. Mind the gap: Minimising online gambling related harm through persuasive technologies. In: The 17th International Conference on Persuasive Technology.
- Bolat, E., Bush, R., Wang, R., McAlaney, J., Arden-Close, E., Hodge, S. and Thomas, S., 2021. A Content Analysis of the UK’s Gambling Operators’ Websites: Technical report. Bournemouth University. Unpublished.
Profile of Teaching UG
- Psychology of Social Media and Video Games #PSMVG
- Developmental & Applied Psychology
- Cultural Psychology
- Educational Psychology & Special Educational Needs (SEN)
- Safer Kids (Bournemouth, Christchurch and Poole council, 01 Jul 2021). In Progress
- Picturing and voicing responsible online gambling (Economic and Social Research Council, 11 Sep 2020). Completed
- Mindful Resilience (Playtech and YGAM, 01 May 2020). Awarded
- Community Development Managers (CDM, YGAM student role) (YGAM, 15 Sep 2019). Completed
- Understanding the psychological demands of a purpose-made video game on moral decision making, (ACORN, 18 Jun 2018). In Progress
- Developing a purpose-made game to measure moral decisions (Bournemouth University, 02 May 2016). Completed
- Morality and video games (Bournemouth University, UK, 15 Sep 2014). Completed
- British Psychology Society, Wessex Committee Member Dorset Hub Lead (2019-)
- Human Factors in Computing System (CHI) conference 2017, Student Chair Volunteer (2017)
- BritishHCI conference 2016, Commitee - Student Chair Bournemouth University (2016), https://uxpa-uk.org/british-hci-2016-conference-is-coming-soon/
- Programme Leader (BSc) Psychology, Faculty of Science and Technology
- Science and Technology Faculty and Psychology department Athena Swan representative, Athena Swan
Public Engagement & Outreach Activities
- Second Wave? Developing strategies for psychological and physical well-being in the pandemic. (15 Oct 2020)
- Pint of Science (01 Jan 2017)
- Children, Adolescents and Technology
- Moral Media, Exploring the role of virtual harm behaviour in a purpose made game from moral scenarios, 29 Apr 2022, UC Davis
- British Psychology Society Cyberpsychology section, Working in interdisciplinary teams the future of Cyberpsychology? Developing a purpose-made game for research and teaching, 06 Jul 2021, Virtual
- British Psychology Society Cyberpsychology Conference, Workshop: Applying Cyberpsychology research to support children and young people with their technology use, 06 Jul 2021, Virtual
- Society for Personality & Social Psychology, Press trigger: Measuring morality in video games, 09 Feb 2021, Virtual
- Computer Applications and Quantitative Methods in Archaeology (CAA-UK), Supporting virtual heritage experiences with Cyberpsychology, 05 Oct 2019, Bournemouth University
- BPS Wessex Conference, Keynote: Using purpose made games as a tool for cyberpsychology research and teaching, 04 Jul 2019, Winchester
- Young People In The 21st Century: What have we learned? Where do we go from here?, The psychological implications of technology use for children and adolescents, 16 Mar 2019, Canford School
- Realigning Cyber Security Education, Incorporating Psychology into Cyber Security Education: Key Areas and Pedagogical Approaches, 27 Nov 2017, Canberra
- 22nd Annual CyberPsychology, CyberTherapy & Social Networking Conference (CYPSY22), Creating and testing a purpose made video game to measure moral decisions, 26 Jun 2017, Wolverhampton
- How gaming & gambling affect student life, Research report: http://www.ygam-research.org. Young Gamers and Gamblers Education Trust
Social Media Links
- Google+, https://www.researchgate.net/profile/Sarah_Hodge
- Twitter, @shodge_
External Media and Press
- Mental health professionals can benefit from knowledge of gaming and gambling, Mental Health Today, 29 Oct 2021. https://www.mentalhealthtoday.co.uk/blog/therapy/mental-health-professionals-can-benefit-from-knowledge-of-gaming-and-gambling
- How to avoid a student gambling and gaming crisis, WonkHE, 05 Mar 2021. https://wonkhe.com/blogs/how-to-avoiding-a-student-gambling-and-gaming-crisis/?utm_content=buffer78ea5&utm_medium=social&utm_source=twitter.com&utm_campaign=buffer
- Talking Point: Can online socialising replace real-life interactions, Peoples Friend, 22 Aug 2020. https://www.thepeoplesfriend.co.uk/
- Virtual reality centre offers school the chance to try new learning experience, Daily Echo, 23 Oct 2019. https://www.bournemouthecho.co.uk/news/17986885.virtual-reality-centre-offers-school-chance-try-new-learning-experience/
- Changing behaviours Dr Sarah Hodge talks about the growing correlation between gaming and gambling among higher education students, University Business magazine, 17 Oct 2019. https://universitybusiness.co.uk/Blog/changing-behaviours/
- Untrained and overworked: The hidden lives of Facebook group admins, Metro.co.uk, 13 Aug 2019. https://metro.co.uk/2019/08/13/untrained-overworked-hidden-lives-facebook-group-admins-10502957/?ito=article.mweb.share.top.twitter
- Will Instagram's Anti-Bullying Feature Actually Work? We Asked Psychologists, Huffpost, 09 Jul 2019. https://guce.huffingtonpost.co.uk/copyConsent?sessionId=3_cc-session_f8994cc0-ddbb-46c7-9e24-3430456e0227&inline=false&lang=en-gb
- Gamers can learn right from wrong by playing violent video games, Bournemouth researchers discover, Daily Echo, 08 Feb 2019. https://www.bournemouthecho.co.uk/news/17419985.gamers-can-learn-right-from-wrong-by-playing-violent-video-games-bournemouth-researchers-discover/
- Young people who play video games have higher moral reasoning skills, i, 04 Feb 2019. https://inews.co.uk/news/technology/young-people-who-play-video-games-have-higher-moral-reasoning-141532
- BCP Futures - Centre VR and BU Safer Kids project, BCP Council and YouTube. https://www.youtube.com/watch?v=8Z33d6sLeEc
- Third Degree, The 3rd Degree which is a radio show like no other, in which three Undergraduate students compete against three members of staff in a battle of the wits. Hosted by Steve Punt, who you might recognise from The Now Show and Horrible Histories, and produced by David Tyler for Pozzitive Television (whose various credits include Victoria Wood's "dinnerladies", BBC Radio 4's "Cabin Pressure", "Armando Iannucci's Charm Offensive", and the shows of Marcus Brigstocke, Jeremy Hardy, and Milton Jones. Representing the Psychology department was our second year Ben Tredinnick on the student team competing against Dr Sarah Hodge on the staff team.
- Wave 105, Moral development and video game play
- BBC Radio 5 Live, Can video gaming really give kids a moral compass, Brett, S, 05 Feb 2019