REfine: A Gamified Platform for Participatory Requirements Engineering

Authors: Snijders, R., Dalpiaz, F., Brinkkemper, S., Hosseini, M., Ali, R. and Özüm, A.

http://eprints.bournemouth.ac.uk/22520/

Start date: 24 August 2015

This data was imported from Scopus:

Authors: Snijders, R., Dalpiaz, F., Brinkkemper, S., Hosseini, M., Ali, R. and Özüm, A.

http://eprints.bournemouth.ac.uk/22520/

Journal: 1st International Workshop on Crowd-Based Requirements Engineering, CrowdRE 2015 - Proceedings

Pages: 1-6

ISBN: 9781509001132

DOI: 10.1109/CrowdRE.2015.7367581

© 2015 IEEE. The active involvement of stakeholders in Requirements Engineering (RE) is crucial, for the system under design should fulfill their expectations. In software products, which evolve under the control of Software Product Organizations (SPOs), stakeholders' involvement is limited to SPO representatives and key clients. Thus, key stakeholders are excluded, including current and prospective users. Two emerging trends can help to shift towards a more participatory RE: crowdsourcing eases the access to a large number of stakeholders, and gamification provides means to keep them motivated through feedback loops (that reward the useful participants). In this paper, we build on this potential and propose REfine, a gamified online platform for requirements elicitation and refinement by involving a crowd of stakeholders: users, developers, analysts, etc. We report encouraging results from a case study that show how REfine has led to useful requirements, stakeholders' engagement, and valuable interactions.

This source preferred by Raian Ali and Mahmood Hosseini

This data was imported from Web of Science (Lite):

Authors: Snijders, R., Dalpiaz, F., Brinkkemper, S., Hosseini, M., Ali, R., Ozum, A., Adam, S., Seyff, N., Perini, A. and Metzger, A.

http://eprints.bournemouth.ac.uk/22520/

Journal: 1ST INTERNATIONAL WORKSHOP ON CROWD-BASED REQUIREMENTS ENGINEERING (CROWDRE 2015)

Pages: 1-6

The data on this page was last updated at 04:42 on September 20, 2017.