Does Virtual-Reality Training on Orthopaedic Simulators Improve Performance in the Operating Room?

Authors: Vaughan, N., Dubey, V., Middleton, R. and Wainwright, T.

http://ieeexplore.ieee.org/xpl/articleDetails.jsp?reload=true&arnumber=7237125

Start date: 28 July 2015

This paper summarises recent validation studies and evidence demonstrating whether training on virtual reality (VR) simulators directly relates to improved performance in-vivo for orthopaedic surgical procedures. This research provides a summary of transfer validity on virtual reality orthopaedic simulators. This covers studies which have shown validation of simulators and have shown the transfer of simulator-acquired skill to the operating room. The findings of this study are that there are 6 studies showing transfer of skill for VR to in-vivo However more studies assessing efficacy and transfer validity are required to conclusively quantify the transfer validity of VR orthopaedic simulators. However there is a popular positive opinion for the ability of VR training to convert into better in-vivo performance.

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Authors: Vaughan, N., Dubey, V.N., Wainwright, T.W. and Middleton, R.G.

Journal: Proceedings of the 2015 Science and Information Conference, SAI 2015

Pages: 51-54

ISBN: 9781479985470

DOI: 10.1109/SAI.2015.7237125

© 2015 IEEE. This paper summarises recent validation studies and evidence demonstrating whether training on virtual reality (VR) simulators directly relates to improved performance in-vivo for orthopaedic surgical procedures. This research provides a summary of transfer validity on virtual reality orthopaedic simulators. This covers studies which have shown validation of simulators and have shown the transfer of simulator-acquired skill to the operating room. The findings of this study are that there are 6 studies showing transfer of skill for VR to in-vivo However more studies assessing efficacy and transfer validity are required to conclusively quantify the transfer validity of VR orthopaedic simulators. However there is a popular positive opinion for the ability of VR training to convert into better in-vivo performance.

This source preferred by Venky Dubey, Tom Wainwright and Rob Middleton

This data was imported from Web of Science (Lite):

Authors: Vaughan, N., Dubey, V.N., Wainwright, T.W., Middleton, R.G. and IEEE

Journal: 2015 SCIENCE AND INFORMATION CONFERENCE (SAI)

Pages: 51-54

The data on this page was last updated at 04:42 on November 25, 2017.