Constructs, simulations and hyperreal worlds: the role of Virtual Reality (VR) in archaeological research
Authors: Goodrick, G. and Gillings, M.
Editors: Lock, G. and Smith, K.
Pages: 41-58
Publisher: Oxbow
Source: Manual
Authors: Goodrick, G. and Gillings, M.
Editors: Lock, G. and Smith, K.
Pages: 41-58
Publisher: Oxbow
Source: Manual