Expressive and dynamic deformation of animated computer-generated characters

Authors: Noble, P. and Tang, W.

Journal: Theory and Practice of Computer Graphics 2006, TPCG 2006 - Eurographics UK Chapter Proceedings

Pages: 211-217

ISBN: 9783905673593

Abstract:

3D computer animated characters often lack the communicative power and the expressiveness of traditional animation, especially when used in non-photorealistic graphical representations. Inspired by a talk by Pixar Animation Studios at Animex 2005 [WR05] and based upon the animation and cartooning concepts of lines of action and motion, we present an expressive animation tool that emphasizes and accentuates the intentions of the animator derived from the skeleton-driven animation. Motion and pose-based shape deformations are automatically generated to quickly add an emotive layer to an animated character. This warping of the character geometry also provides a novel solution to the problem of implied motion in non-photorealistic still images. © The Eurographics Association 2006.

Source: Scopus

Expressive and Dynamic Deformation of Animated Computer-Generated Characters (Best Paper Award)

Authors: Noble, P. and Tang, W.

Editors: Silvester Czanner (MMU) Wen Tang (Teeside University

Conference: the 5th International Conference on Theory and Practice of Computer Graphics

Dates: 20-22 June 2006

Source: Manual

Preferred by: Wen Tang