A Pleasurable Persuasive Model for E-Fitness System

Authors: Han, L.Z., Pan, Z.G., Zhang, M.M. and Tian, F.

http://eprints.bournemouth.ac.uk/26180/

Start date: 28 September 2016

This data was imported from Scopus:

Authors: Han, L., Pan, Z., Zhang, M. and Tian, F.

http://eprints.bournemouth.ac.uk/26180/

Journal: Proceedings - 2016 International Conference on Cyberworlds, CW 2016

Pages: 89-96

ISBN: 9781509023035

DOI: 10.1109/CW.2016.20

© 2016 IEEE. The regular physical activity with enough amounts of intensity, duration and frequency plays a key role in our health and body shape. However, for sedentary individuals who have negative or even painful feeling on exercise, it is a challenge to maintain enough activities. We propose a pleasurable persuasive model (PPM) to tackle the challenge. PPM emphasizes the combination of psychological driven and physiological adaptation, encouraging health behavior change in an aesthetical pleasurable way. Coming with a complete set of design strategies including pleasure, guidance, motivation, and reminder, a prototype system is developed to experiment the effectiveness and feasibility of the approach. The real time biofeedback and aesthetical pleasure is integrated seamlessly into this system. Results from a three-week in-lab user study have demonstrated that, the system is able to encourage regular physical activities with enough amounts of intensity, duration and frequency in a pleasurable way, proving the effectiveness of PPM.

This data was imported from Web of Science (Lite):

Authors: Han, L., Zhang, M., Pan, Z. and Tian, F.

http://eprints.bournemouth.ac.uk/26180/

Journal: 2016 INTERNATIONAL CONFERENCE ON CYBERWORLDS (CW)

Pages: 89-96

DOI: 10.1109/CW.2016.20

The data on this page was last updated at 04:53 on April 22, 2019.