Space-time cubification of artistic shapes

Authors: Corker-Marin, Q., Adzhiev, V. and Pasko, A.

Journal: ACM SIGGRAPH 2017 Posters, SIGGRAPH 2017

ISBN: 9781450350150

DOI: 10.1145/3102163.3102214

Abstract:

This poster describes an original approach to producing artistic shapes in a cubist style.We propose mathematical models and algorithms for adding cubist features to (or cubification of) time-variant sculptural shapes as well as a practical technological pipeline embracing all the main phases of their production. A novel method is proposed for faceting and local distortion of the given artistic shape. A new concept of a 4D cubist camera is introduced for multiple projections from 4D space-time to 3D space and combining them using space-time blending to create animated sculptures. The proposed techniques are implemented and experimental results are presented.

https://eprints.bournemouth.ac.uk/30778/

Source: Scopus

Space-time cubification of artistic shapes

Authors: Corker-Marin, Q., Adzhiev, V. and Pasko, A.

Conference: ACM SIGGRAPH 2017

Dates: 30 July-3 August 2017

Journal: ACM SIGGRAPH 2017 Posters, SIGGRAPH 2017

Issue: 11

Publisher: ACM

Place of Publication: ACM Digital Library

ISBN: 9781450350150

DOI: 10.1145/3102163.3102214

Abstract:

© 2017 Copyright held by the owner/author(s). This poster describes an original approach to producing artistic shapes in a cubist style.We propose mathematical models and algorithms for adding cubist features to (or cubification of) time-variant sculptural shapes as well as a practical technological pipeline embracing all the main phases of their production. A novel method is proposed for faceting and local distortion of the given artistic shape. A new concept of a 4D cubist camera is introduced for multiple projections from 4D space-time to 3D space and combining them using space-time blending to create animated sculptures. The proposed techniques are implemented and experimental results are presented.

https://eprints.bournemouth.ac.uk/30778/

Source: Manual

Preferred by: Valery Adzhiev

Space-Time Cubification of Artistic Shapes.

Authors: Corker-Marin, Q., Adzhiev, V. and Pasko, A.

Conference: The 44th SIGGRAPH Conference on Computer Graphics and Interactive Techniques (SIGGRAPH '17)

Publisher: ACM

ISBN: 9781450350150

Abstract:

This poster describes an original approach to producing artistic shapes in a cubist style. We propose mathematical models and algorithms for adding cubist features to (or cubification of) time-variant sculptural shapes as well as a practical technological pipeline embracing all the main phases of their production. A novel method is proposed for faceting and local distortion of the given artistic shape. A new concept of a 4D cubist camera is introduced for multiple projections from 4D space-time to 3D space and combining them using space-time blending to create animated sculptures. The proposed techniques are implemented and experimental results are presented.

https://eprints.bournemouth.ac.uk/30778/

Source: BURO EPrints