Plant Modeling Based on 3D Reconstruction and Its Application in Digital Museum.

This source preferred by Feng Tian

Authors: Zhu, T.L., Tian, F., Zhou, Y.H., Seah, H.S. and Yan, X.L.

http://www.ijvr.org/issues/issue1-2008/9.pdf

Journal: International Journal of Virtual Reality

Volume: 7

Pages: 81-88

In this paper a 3D plant modeling method based on projection image is presented. A novel simple 3D reconstruction algorithm is proposed and its calibration speed and precision are analyzed. Min-cross section algorithm and Ball B-spline are applied to extract the skeleton of the reconstructed image and to fit the meshes respectively. Experiments show that the reconstructed columnar root, branch and haulm are very vivid, and that the reconstruction process is fast, memory efficient, and easy to implement. Our approach can be used in digitization and visualization of plant morphology for digital agricultural museum.

This data was imported from DBLP:

Authors: Zhu, T., Tian, F., Zhou, Y., Seah, H.S. and Yan, X.

Journal: IJVR

Volume: 7

Pages: 81-88

The data on this page was last updated at 04:53 on April 26, 2019.