Skinning on Progressive Decimated Models
This source preferred by Feng Tian
Authors: Xiao, X., Seah, H.S. and Tian, F.
Start date: 10 January 2008
Skinning existing animation frames or examples is exploited actively to find the most suitable scheme that is capable of capturing deformations from given mesh sequences. It is necessary to approximate joint transformations by a fitting algorithm that usually involves solving a large scale linear system. In this paper, we reduce the dimensions of the linear system substantially by representing example meshes as progressive decimated models. These models are reconstructed from augmented deformation sensitive decimation (ADSD) that is able to handle large deformations while maintaining connectivity relationship throughout all example meshes. We also show that skinning can be propagated to decimated models, which allows animations to be scalable to specific applications with varied requirements of qualities