Efficient evaluation of continuous signed distance to a polygonal mesh
Authors: Sanchez, M., Fryazinov, O. and Pasko, A.
Journal: Proceedings - SCCG 2012: 28th Spring Conference on Computer Graphics
Pages: 101-108
DOI: 10.1145/2448531.2448544
Abstract:An efficient representation of a polygonal mesh by a signed continuous distance field is the main focus of this work. We compare different approaches to implementing such a representation and choose the most efficient one. Several optimizations to the existing methods are presented including the new traversal technique for the BVH-based signed distance evaluation and packet queries. We also discuss details of the GPU implementation of the efficient signed distance evaluation. Several application examples are presented such as blending set operations, linear metamorphosis, space-time blending and microstructure generation for polygonal meshes. © 2013 ACM.
Source: Scopus
Efficient evaluation of continuous signed distance to a polygonal mesh.
Authors: Sanchez, M., Fryazinov, O. and Pasko, A.A.
Editors: O'Sullivan, C.
Journal: SCCG
Pages: 101-108
Publisher: ACM
ISBN: 978-1-4503-1977-5
http://dl.acm.org/citation.cfm?id=2448531
Source: DBLP
Preferred by: Oleg Fryazinov and Mathieu Sanchez