Are immersive FPS games enjoyable?

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Authors: Lugrin, J.L., Charles, F., Cavazza, M., Le Renard, M., Freeman, J. and Lessiter, J.

Journal: Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST

Pages: 199

ISBN: 9781450314695

This paper describes an experiment comparing immersive and non-immersive gaming using a state-of-the-art first person shooter game (FPS) in which we analyse user experience and performance through a combination of in-game metrics, questionnaires and subjective reports. Our results show an overwhelming subjective preference for the immersive version despite a decrease in performance attributed to a more realistic aiming mechanism. Interaction metrics suggest that users took full advantage of the immersive context rather than simply transposing their desktop gaming skills. Copyright 2012 ACM.

The data on this page was last updated at 05:01 on March 20, 2019.