Augmented reality with multilayer occlusion

Authors: Feng, Y., Chen, Y. and Tang, W.

Journal: Theory and Practice of Computer Graphics 2006, TPCG 2006 - Eurographics UK Chapter Proceedings

Pages: 99-104

ISBN: 9783905673593

Abstract:

An algorithm for realizing multilayer occlusion in augmented reality (AR) is presented in this paper. We have designed a special scene graph tree comprised of some special nodes, namely EMO nodes. According to the location of real moving object, different EMO node will be activated in real-time, consequently realizing the multilayer occlusion. Differing qualitatively from previous work in AR occlusion, our algorithm realizes multilayer occlusion, and its application domain involves indoor-field occluded objects, which are several meters distant from the viewer. Previous related work has focused on monolayer occlusion, and near-field occluded objects, which are within or just beyond arm's reach. In addition, BP neural network is improved to correct the nonlinear error of magnetic sensor, consequently to detect occlusion more effectively. Experimental results are provided to demonstrate the multilayer indoor-field occlusion. © The Eurographics Association 2006.

Source: Scopus