D.A.V.E: A prototype for automatic environment decoration

Authors: Glover, C.J. and Anderson, E.F.

Journal: European Association for Computer Graphics - 40th Annual Conference, EUROGRAPHICS 2019 - Posters

Pages: 27-28

DOI: 10.2312/egp.20191052

Abstract:

To fully immerse players in video games, elements of the game world must form a rich, coherent and believable universe, which is time consuming and expensive to achieve manually. We propose an artists' tool for Autodesk Maya to aid environment decoration, allowing artists to focus on the more important elements of the worlds they create.

https://eprints.bournemouth.ac.uk/32291/

Source: Scopus

D.A.V.E: A Prototype for Automatic Environment Decoration

Authors: Glover, C. and Anderson, E.F.

Conference: Eurographics 2019

Dates: 6-10 May 2019

Journal: Eurographics 2019 Posters

Volume: Posters

Pages: 27-28

ISSN: 1017-4656

DOI: 10.2312/egp.20191052

https://eprints.bournemouth.ac.uk/32291/

Source: Manual

D.A.V.E: A Prototype for Automatic Environment Decoration.

Authors: Glover, C. and Anderson, E.F.

Editors: Fusiello, A. and Bimber, O.

Conference: Eurographics 2019

Pages: 27-28

Publisher: Eurographics

ISSN: 1017-4656

Abstract:

To fully immerse players in video games, elements of the game world must form a rich, coherent and believable universe, which is time consuming and expensive to achieve manually. We propose an artists' tool for Autodesk Maya to aid environment decoration, allowing artists to focus on the more important elements of the worlds they create.

https://eprints.bournemouth.ac.uk/32291/

Source: BURO EPrints