Realism and physics-based animation
Authors: Zhang, J.J.
Journal: IEE Conference Publication
Pages: 189-190
ISSN: 0537-9989
Abstract:The development of physics-based animation techniques and certain issues related to it are discussed. Physical realism is achieved by implementing the discovered mathematical theorems and physical laws as accurately as possible. Physical-based techniques offer the animator two important advantages - saving the time and helping the animator to extend what animation can be done. The improved computer hardware performance, especially speed and memory, is slowly changing the nature of the research activities for computer animation.
Source: Scopus
Realism and Physics-Based Animation
Authors: Zhang, J.J.
Conference: Proceedings of 1st European Conference on Visual Media Production
Dates: 15-16 March 2004
Pages: 189-190
Publisher: Institution of Electrical Engineers
Place of Publication: London
http://ieeexplore.ieee.org/iel5/9455/30012/01374679.pdf?arnumber=1374679
Source: Manual
Preferred by: Jian Jun Zhang