Jian Jun Zhang

Professor Jian Jun Zhang

  • Professor Of Computer Animation
  • Weymouth House W244, Talbot Campus, Fern Barrow, Poole, BH12 5BB
Back to top

Biography

Jian J Zhang is Professor of Computer Animation at the National Centre for Computer Animation (NCCA), Bournemouth University where he leads the National Research Centre. He has worked at various universities including Bristol University, University of Newcastle upon Tyne, Chongqing University, Queens University of Belfast and Brunel University.

As Principle Investigator, Prof Zhang has brought in 10 million pounds (GBP) of research grants to the NCCA from the EPSRC, AHRC, EU FP7 and EU H2020 as well as other funding organisations. His research focuses on a number of topics relating to 3D computer animation, virtual human modelling and simulation, and physics-based animation. He is also interested in virtual reality, medical visualisation and simulation, and conversational AI.

Prof Zhang has published over 350 peer reviewed journal and conference publications and has given over 30 invited/keynote talks around the world. He has chaired over 40 international conferences and symposia, and serves on a number of editorial boards...

more

Journal Articles

Books

Chapters

  • Li, O., Bian, S., Noreika, A., Kazmi, I.K., You, L. and Zhang, J., 2021. Efficient Creation of 3D Organic Models from Sketches and ODE-Based Deformations. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 1-16.
  • Lyu, Y., Zhang, J., Sarafopoulos, A., Chang, J., Guo, S. and Zhang, J.J., 2020. Integral-Based Material Point Method and Peridynamics Model for Animating Elastoplastic Material. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 91-108.
  • Xia, Y., Wang, S., Li, Y., You, L., Yang, X. and Zhang, J.J., 2020. Single Color Sketch-Based Image Retrieval in HSV Color Space. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics). 77-90.
  • Chang, J., Zhang, J.J., Thalmann, N.M., Hu, S.M., Tong, R. and Wang, W., 2017. Preface.
  • Poudel, R.P.K., Nait-Charif, H., Zhang, J.J. and Liu, D., 2012. Region-based skin color detection. 301-306.
  • You, L., Ugail, H. and Zhang, J., 2012. An analytical approach to dynamic skin deformation of character animation. In: Dill, J., Earnshaw, R., Kasik, D., Vince, J. and Wong, P.C., eds. Springer-Verlag London Limited, 363-374.
  • You, L.H. and Zhang, J.J., 2011. A unified approach to geometric modeling of curves and surfaces. In: Richard, P. and Braz, J., eds. Proceedings of the International Conference on Computer Graphics Theory and Applications: GRAPP 2011. Portugal: Institute for Systems and Technologies of Information, Control and Communication.
  • You, L.H., Yang, X. and Zhang, J.J., 2011. Trigonometric curve-based human modeling. Proceedings of the International Conference on Computer Graphics Theory and Applications: GRAPP 2011. Portugal: Institute for Systems and Technologies of Information, Control and Communication.
  • Yu, H., Lee, T., Yeh, I.-C., Yang, X., Zhang, J.J. and Li, W., 2011. RBF-Based Reparameterization Method for Constrained Texture Mapping. IEEE Transactions on Visualization and Computer Graphics. IEEE.
  • Yu, H. and Zhang, J.J., 2010. An Extension of Principal Component Analysis. In: Oravec, M., ed. Face Recognition. In-Tech, 21-34.
  • You, L.H. and Zhang, J.J., 2010. Geometric modelling and computer simulation of human hearts: a survey. The Eleventh IASTED International Conference on Computer Graphics and Imaging. ACTA Press, 309-316.
  • Yu, H. and Zhang, J.J., 2010. Apply GPCA to Motion Segmentation. In: Zhang, J.J., Shao, L., Zhang, L. and Jones, G.A., eds. Intelligent Video Event Analysis and Understanding. Springer-Verlag, 21-38.
  • You, L.H., You, X.Y. and Zhang, J.J., 2010. Blending of Varying Parametric Surfaces. International Conference on Computational Intelligence and Software Engineering (CiSE), 2010. Proceedings. IEEE Press, 1-4.
  • You, L.H., You, X.Y. and Zhang, J.J., 2010. Curvature continuity solid blending. International Conference on Computational Intelligence and Software Engineering (CiSE), 2010. Proceedings. IEEE Press, 1-4.
  • Yu, H., Yang, X. and Zhang, J.J., 2010. Constrained Texture Mapping And Foldover-free Condition. ICMV2010: 3rd International Conference on Machine Vision, Hong Kong, 28-30 December 2010. Proceedings. IEEE press, 136-143.
  • Chang, J., Pan, J. and Zhang, J.J., 2009. Modelling Rod-like Flexible Biological Tissues for Medical Training. Modelling the physiological human : second 3D physiological human workshop, 3DPH 2009, Zermatt, Switzerland, November 29 - December 2, 2009, proceedings. Berlin: Springer.
  • You, L.H., Southern, R. and Zhang, J.J., 2009. Adaptive physics–inspired facial animation. Motion in Games. Berlin/Heidelberg: Springer-Verlag, 207-218.
  • Chen, W., Yu, H. and Zhang, J.J., 2009. Example Based Caricature Synthesis. CASA 2009: Proceedings of Conference on Computer Animation and Social Agents. Den Haag, Netherlands: CIP Gegevens Koninklijke Bibliotheek,.
  • You, L.H., Chaudhry, E., You, X.Y. and Zhang, J.J., 2009. Physics and example based skin deformations for character animation. Proceedings of 2009 11th IEEE International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2009. IEEE, 62-67.
  • Xiao, Z., Nait-Charif, H. and Zhang, J.J., 2008. Automatic Estimation of Skeletal Motion from Optical Motion Capture Data. Motion in Games - First International Workshop, MIG 2008, Revised Papers. Springer, 144-153.
  • You, L.H., Comninos, P. and Zhang, J.J., 2008. Analytical PDE solid modelling. Recent Advances in Systems Engineering and Applied Mathematics: Selected Papers from the WSEAS Conferences in Istanbul, Turkey, 27-30 May 2008. WSEAS Press, 140-145.
  • You, L.H. and Zhang, J.J., 2006. Deformation of Dynamic Surfaces. Lecture Notes in Computer Science. Berlin: Springer-Verlag, 231-238.
  • Yang, X. and Zhang, J.J., 2005. Modeling and animating hand wrinkles. Computational Science – ICCS 2005. Berlin: Springer-Verlag, 199-206.
  • You, L.H. and Zhang, J.J., 2005. An efficient approach for surface creation. Computational Science and Its Applications – ICCSA 2005. Berlin: Springer-Verlag, 197-205.
  • Yang, X. and Zhang, J.J., 2005. Realistic Skeleton Driven Skin Deformation. Computational Science and Its Applications – ICCSA 2005. Berlin: Springer-Verlag, 1109-1118.
  • You, L.H. and Zhang, J.J., 2004. Finite difference surface representation considering effect of boundary curvature. In: Sarfraz, M., ed. Geometric modeling : techniques, applications, systems and tools. London: Kluwer Academic, 52-64.
  • You, L.H. and Zhang, J.J., 2004. Surface representation as a boundary-valued PDE problem. In: Sarfraz, M., ed. Geometric Modeling: Techniques, Applications, Systems and Tools. London: Wolters Kluwer.
  • Zhang, J.J. and You, L.H., 2004. Blending solids with analytical solution to PDE. In: Banissi, E.E., Boner, K., Chen, C., Dastbaz, M., Clapworthy, G. and Faiola, A., eds. IV 2004: Proceedings of Eighth International Conference on Information Visualisation. IEEE, 415-421.
  • You, L.H. and Zhang, J.J., 2004. Fourth order PDE blends. In: Banissi, E., Boner, K., Dastbaz, M., Clapworthy, G. and Faiola, A., eds. IV 2004: Proceedings of Eighth International Conference on Information Visualisation. IEEE, 1013-1119.
  • Zheng, J.J. and Zhang, J.J., 2002. Interactive Deformation of Irregular Surface Models. Computational Science - ICCS 2002: International Conference, Amsterdam, The Netherlands, April 21-24, 2002. Proceedings, Part II. Berlin: Springer-Verlag, 239-248.
  • Zhang, J.J. and You, L.H., 2002. Rapid Generation of C2 Continuous Blending Surfaces. Computational Science - ICCS 2002: International Conference, Amsterdam, The Netherlands, April 21-24, 2002. Proceedings, Part II. Berlin: Springer-Verlag, 92-101.
  • Zhang, J.J. and You, L.H., 2001. Surface representation using second, fourth and mixed order partial differential equations. Proceedings of the International Conference on Shape Modeling & Applications. IEEE, 250-256.
  • You, L.H. and Zhang, J.J., 2000. Free form surface generation using analytical solution to a fourth order partial differential equation. Proceedings of The Fifth World Conference on Integrated Design and Process Technology. Society for Design and Process Science Press, 14-21.
  • You, L.H. and Zhang, J.J., 1999. Blending surface generation with a fourth order partial differential equation. CAD/CG'99: Proceedings of 6th International Conference on Computer Aided Design and Computer Graphics. Shanghai, China: Wen Hui Publishers.
  • You, L.H., Zhang, J.J., Wu, H.B. and Sun, R.B., 1998. A numerical approach for the analysis of the body of dry gas holders under gas pressure based on the theory of orthotropic plates. 3rd Biennial World Conference on Integrated Design & Process Technology (IDPT), Berlin, Germany. IDPT.

Conferences

  • Li, Y., Jiang, J., Yang, X., Ding, Y. and Zhang, J.J., 2024. Harmony Everything! Masked Autoencoders for Video Harmonization. In: The 32nd ACM International Conference on Multimedia 28 October-1 November 2024 Melbourne.
  • Jiang, J., Zhou, Q., Li, Y., Lu, X., Wang, M., Ma, L., Chang, J. and Zhang, J.J., 2024. DG-PIC: Domain Generalized Point-In-Context Learning for Point Cloud Understanding. In: The 18th European Conference on Computer Vision 29 September-4 October 2024 Milan, Italy.
  • Jingyao, C., Cheng, B., He, Y., Xiao, Z., Zhang, J.J. and Yang, X., 2024. Pop-up World: Synthesis of 2.5D Models Based on Monocular Images. In: The 10th International Conference on Virtual Reality (ICVR 2024) 24-26 July 2024 Bournemouth, UK.
  • Cai, J., Cheng, B., He, Y., Xiao, Z., Zhang, J.J. and Yang, X., 2024. Pop-up World: Synthesis of 2.5D Models Based on Monocular Images. In: The 10th International Conference on Virtual Reality (ICVR 2024) 24-26 July 2024 Bournemouth, UK.
  • Li, Z., Yang, X. and Zhang, J., 2024. GAMAFLOW: ESTIMATING 3D SCENE FLOW VIA GROUPED ATTENTION AND GLOBAL MOTION AGGREGATION. ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings, 3955-3959.
  • Xu, Y., Chang, J., Zhang, J.J. et al., 2023. An Implicitly Stable Mixture Model for Dynamic Multi-fluid Simulations. Proceedings - SIGGRAPH Asia 2023 Conference Papers, SA 2023.
  • Zhang, W., Nie, Y., Guo, S., Chang, J., Zhang, J. and Tong, R., 2023. Struct2Hair: A hair shape descriptor for hairstyle modeling. Computer Animation and Virtual Worlds, 34 (5).
  • Fang, J., You, L., Chaudhry, E. and Zhang, J., 2023. State-of-the-art improvements and applications of position based dynamics. Computer Animation and Virtual Worlds, 34 (5).
  • Li, T., Wang, M., Liu, X., Liang, H., Chang, J. and Zhang, J.J., 2023. Point cloud synthesis with stochastic differential equations. Computer Animation and Virtual Worlds, 34 (5).
  • Wang, X., Wang, T., Wang, J., Xu, Y., Ban, X., Huang, H., Zhu, Z., Chang, J. and Zhang, J.J., 2023. Implicit smoothed particle hydrodynamics model for simulating incompressible fluid-elastic coupling. Computer Animation and Virtual Worlds, 34 (5).
  • Fang, J., Xiao, Z., Zhu, X., You, L. and Zhang, J.J., 2023. Efficient dynamic deformation simulation by integrating PDE-based reconstruction and XPBD. In: CASA 2023 AniNex Workshop - The 5th Workshop on Next Generation Computer Animation Techniques 29-31 May 2023 Cyprus.
  • Xiang, N., Liang, H.N., Yu, L., Yang, X. and Zhang, J.J., 2023. MRMSim: A Framework for Mixed Reality based Microsurgery Simulation. Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023, 729-730.
  • Zhu, Z., You, L. and Zhang, J., 2023. A Review of Point Sets Parameterization Methods for Curve Fitting. Proceedings of the International Conference on Information Visualisation, 374-377.
  • Liu, X., Chang, J. and Zhang, J.J., 2023. Knowledge-Grounded Dialogue Generation for Medical Conversations: A Survey. Proceedings of the International Conference on Information Visualisation, 409-413.
  • Rehman, A., Zhang, J.J. and Yang, X., 2023. Intonation Template Matching for Syllable-Level Prosody Encoding. CEUR Workshop Proceedings, 3644.
  • Zhu, Z., Iglesias, A., You, L. and Zhang, J.J., 2022. A Review of 3D Point Clouds Parameterization Methods. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 13352 LNCS, 690-703.
  • Xiang, N., Yang, X. and Zhang, J.J., 2021. TsFPS: An Accurate and Flexible 6DoF Tracking System with Fiducial Platonic Solids. MM 2021 - Proceedings of the 29th ACM International Conference on Multimedia, 4454-4462.
  • Fang, J., Bian, S., Macey, J., Iglesias, A., Ugail, H., Malyshev, A., Chaudhry, E., You, L. and Zhang, J.J., 2021. Efficient and Physics-based Facial Blendshapes based on ODE sweeping Surface and Newton's second law. Proceedings of the International Conference on Information Visualisation, 2021-July, 303-309.
  • Dong, S., Yang, X., Tang, Z. and Zhang, J., 2021. Robust optimization for multiple response using stochastic model. Lecture Notes in Mechanical Engineering, 396-405.
  • Fu, H., Bian, S., Chaudhry, E., Iglesias, A., You, L. and Zhang, J.J., 2021. State-of-the-Art in 3D Face Reconstruction from a Single RGB Image. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12746 LNCS, 31-44.
  • Xia, Y., Wang, S., You, L. and Zhang, J., 2021. Semantic Similarity Metric Learning for Sketch-Based 3D Shape Retrieval. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12746 LNCS, 59-69.
  • Li, O. et al., 2021. Composite Generalized Elliptic Curve-Based Surface Reconstruction. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12746 LNCS, 134-148.
  • Zhu, Z., Chaudhry, E., Wang, S., Xia, Y., Iglesias, A., You, L. and Zhang, J.J., 2021. Shape Reconstruction from Point Clouds Using Closed Form Solution of a Fourth-Order Partial Differential Equation. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12746 LNCS, 207-220.
  • Zhang, J., Nie, Y., Chang, J. and Zhang, J.J., 2021. Surgical Instruction Generation with Transformers. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12904 LNCS, 290-299.
  • Hsu, C.Y., Wei, L.Y., You, L. and Zhang, J.J., 2020. Autocomplete Element Fields. Conference on Human Factors in Computing Systems - Proceedings.
  • Nie, Y., Han, X., Guo, S., Zheng, Y., Chang, J. and Zhang, J.J., 2020. Total3DUnderstanding: Joint Layout, Object Pose and Mesh Reconstruction for Indoor Scenes from a Single Image. Proceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition, 52-61.
  • Zheng, A., Bian, S., Chaudhry, E., Chang, J., Haron, H., You, L. and Zhang, J., 2020. Minimizing material consumption of 3d printing with stress-guided optimization. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12141 LNCS, 588-603.
  • Zhang, J., Nie, Y., Lyu, Y., Li, H., Chang, J., Yang, X. and Zhang, J.J., 2020. Symmetric Dilated Convolution for Surgical Gesture Recognition. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12263 LNCS, 409-418.
  • Nie, Y., Lin, Y., Han, X., Guo, S., Chang, J., Cui, S. and Zhang, J.J., 2020. Skeleton-bridged point completion: From global inference to local adjustment. Advances in Neural Information Processing Systems, 2020-December.
  • Chaudhry, E., You, L., Zhang, J.J., Chang, J. et al., 2019. Modelling and Simulation of Lily flowers using PDE Surfaces. 2019 13th International Conference on Software, Knowledge, Information Management and Applications, SKIMA 2019.
  • Xiang, N., Wang, L., Jiang, T., Li, Y., Yang, X. and Zhang, J., 2019. Single-image mesh reconstruction and pose estimation via generative normal map. ACM International Conference Proceeding Series, 79-84.
  • Xia, Y., Wang, S., Li, Y., You, L., Yang, X. and Zhang, J.J., 2019. Fine-Grained Color Sketch-Based Image Retrieval. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 11542 LNCS, 424-430.
  • Li, O., Deng, Z., Bian, S., Noreika, A., Jin, X., Kazmi, I.K., You, L. and Zhang, J.J., 2019. ODE-Driven Sketch-Based Organic Modelling. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 11542 LNCS, 453-460.
  • Lyu, Y., Zhang, J., Chang, J., Guo, S. and Zhang, J.J., 2019. Integrating Peridynamics with Material Point Method for Elastoplastic Material Modeling. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 11542 LNCS, 228-239.
  • Zhang, J., Lyu, Y., Wang, Y., Nie, Y., Yang, X., Zhang, J. and Chang, J., 2018. Development of laparoscopic cholecystectomy simulator based on unity game engine. Proceedings - CVMP 2018: 15th ACM SIGGRAPH European Conference on Visual Media Production.
  • Hsu, C.Y., Wei, L.Y., You, L. and Zhang, J.J., 2018. Brushing element fields. SIGGRAPH Asia 2018 Technical Briefs, SA 2018.
  • Wang, L., Xiang, N., Yang, X. and Zhang, J., 2018. Fast photographic style transfer based on convolutional neural networks. ACM International Conference Proceeding Series, 67-76.
  • Li, T., Yang, L., Wang, M., Fan, Y., Zhang, F., Guo, S., Chang, J. and Zhang, J.J., 2018. Visual saliency-based bas-relief generation with symmetry composition rule. Computer Animation and Virtual Worlds, 29 (3-4).
  • Hu, W., Wang, Z., Yang, X. and Zhang, J.J., 2018. An efficient bilinear factorization based method for motion capture data refinement. , 533-547.
  • Yu, H., Komura, T. and Zhang, J.J., 2017. Workshop: Data-Driven Animation Technology (D2AT). SIGGRAPH Asia 2017 Workshops, SA 2017.
  • Barbieri, S., Cawthrone, B., Xiao, Z. and Yang, X., 2017. Repurpose 2D Character Animations for a VR Environment using BDH Shape Interpolation. In: The 11th International conference on E-Learning and Game 26-28 June 2017 United Kingdom. , 69-85.
  • Deng, S., Chang, J., Hu, S.M. and Zhang, J.J., 2017. Gaze modulated disambiguation technique for gesture control in 3D virtual objects selection. 2017 3rd IEEE International Conference on Cybernetics, CYBCONF 2017 - Proceedings.
  • Liu, S., Wang, Z., Yang, X. and Zhang, J., 2017. Realtime Dynamic 3D Facial Reconstruction for Monocular Video In-the-Wild. Proceedings - 2017 IEEE International Conference on Computer Vision Workshops, ICCVW 2017, 2018-January, 777-785.
  • Wang, M., Guo, S., Liao, M., He, D., Chang, J., Zhang, J. and Zhang, Z., 2017. Pose selection for animated scenes and a case study of bas-relief generation. ACM International Conference Proceeding Series, Part F128640.
  • Nie, Y.Y., Tang, Z., Yu, J.F., Zhu, Y.R., Chang, J., Zhang, J.J., Guo, S.H. and Su, Y., 2017. Image-Based 3D scene reconstruction and rescue simulation framework for railway accidents. Proceedings - 2016 International Conference on Virtual Reality and Visualization, ICVRV 2016, 335-340.
  • Zhang, Y., Liu, S., Yang, X., Shi, D. and Zhang, J.J., 2017. Sign-correlation partition based on global supervised descent method for face alignment. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10113 LNCS, 281-295.
  • Abgaz, Y., O'Donoghue, D.P., Hurley, D., Chaudhry, E. and Zhang, J.J., 2017. Characteristics of pro-c analogies and blends between research publications. Proceedings of the 8th International Conference on Computational Creativity, ICCC 2017.
  • Zhang, J., Chang, J., Yang, X. and Zhang, J.J., 2017. Virtual reality surgery simulation: A survey on patient specific solution. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10582 LNCS, 220-233.
  • Song, D., Tong, R., Chang, J., Wang, T., Du, J., Tang, M. and Zhang, J.J., 2017. Clothes size prediction from dressed-human silhouettes. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10582 LNCS, 86-98.
  • Xu, J., Tang, Z., Wei, X., Nie, Y., Yuan, X., Ma, Z. and Zhang, J.J., 2017. A VR-based crane training system for railway accident rescues. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10582 LNCS, 207-219.
  • Zhang, J., 2017. Digital Visualization of Design and Construction Process of Traditional Village Dwellings. Edutainment, 10345, 218-223 Springer.
  • Abgaz, Y., O'Donoghue, D.P., Hurley, D., Chaudhry, E. and Zhang, J.J., 2017. Characteristics of pro-c analogies and blends between research publications. Proceedings of the 8th International Conference on Computational Creativity, ICCC 2017.
  • Abgaz, Y., O'Donoghue, D.P., Hurley, D., Chaudhry, E. and Zhang, J.J., 2017. Characteristics of pro-c analogies and blends between research publications. Proceedings of the 8th International Conference on Computational Creativity, ICCC 2017.
  • Liang, H., Chang, J., Wang, M., Chen, C. and Zhang, J.J., 2016. Semantic framework for interactive animation generation. Proceedings - VRCAI 2016: 15th ACM SIGGRAPH Conference on Virtual-Reality Continuum and Its Applications in Industry, 1, 137-145.
  • Jiang, M., Chang, J., Dodwell, M., Jekins, J., Yang, H.J. and Zhang, J.J., 2016. Game prototype for understanding safety issues of life boat launching process. 2016 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2016.
  • Liang, H., Deng, S., Chang, J., Zhang, J.J., Chen, C. and Tong, R., 2016. Ontology-based interactive animation/game generation for Chinese shadow play preservation. 2016 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2016.
  • Liang, H., Deng, S., Chang, J., Zhang, J.J., Chen, C. and Tong, R., 2016. Ontology-based interactive animation/game generation for Chinese shadow play preservation. 2016 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games 2016.
  • Wang, Z., Liu, S., Qian, R., Jiang, T., Yang, X. and Zhang, J.J., 2016. Human motion data refinement unitizing structural sparsity and spatial-temporal information. International Conference on Signal Processing Proceedings, ICSP, 0, 975-982.
  • Mewada, P., Southern, R. and Zhang, J.J., 2016. An adaptive 3D bipedal locomotion model. In: Workshop on Dynamic Locomotion and Manipulation 13-15 July 2016 ETH Zurich.
  • Wang, Z., Feng, Y., Liu, S., Xiao, J., Yang, X. and Zhang, J.J., 2016. A 3D human motion refinement method based on sparse motion bases selection. ACM International Conference Proceeding Series, 23-25-May-2016, 53-60.
  • Qian, K., Yang, X., Zhang, J. and Wang, M., 2016. An Adaptive Spherical Collision Detection and Resolution Method for Deformable Object Simulation. Proceedings - 2015 14th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2015, 8-17.
  • Tang, Z., Nie, Y.Y., Chang, J. and Zhang, J.J., 2016. A method for three-dimensional reconstruction of a train accident scene using photographs. Civil-Comp Proceedings, 110.
  • Qian, K., Bai, J., Yang, X., Pan, J. and Zhang, J., 2015. Virtual reality based laparoscopic surgery simulation. Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST, 13-15-November-2015, 69-78.
  • Liang, H., Chang, J., Deng, S., Chen, C., Tong, R. and Zhang, J., 2015. Exploitation of novel multiplayer gesture-based interaction and virtual puppetry for digital storytelling to develop children's narrative skills. Proceedings - VRCAI 2015: 14th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, 63-72.
  • Liang, H., Chang, J., Kazmi, I.K., Zhang, J.J. and Jiao, P., 2015. Puppet Narrator: Utilizing Motion Sensing Technology in Storytelling for Young Children. VS-Games 2015 - 7th International Conference on Games and Virtual Worlds for Serious Applications.
  • Liu, L., Li, X., Chen, Y., Liu, X., Zhang, J.J. and Wu, E., 2015. An Efficient Feathering System with Collision Control. Computer Graphics Forum, 34 (7), 279-288.
  • Zhang, W., Chang, J., Zhang, J.J., Wang, M. and Tong, R., 2015. Image-based hair pre-processing for art creation: A case study of bas-relief modelling. Proceedings of the International Conference on Information Visualisation, 2015-September, 411-418.
  • Liang, H., Chang, J., Yang, X., You, L., Bian, S. and Zhang, J., 2015. Advanced ODE Based Head Modelling for Chinese Marionette Art Preservation. In: CASA2015 11-13 May 2015 Singapore.
  • Jiang, M., Southern, R. and Zhang, J.J., 2015. A particle-based dissolution model using chemical collision energy. GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings, 285-293.
  • Bian, S., You, L. and Zhang, J.J., 2015. Recent developments in skin deformation for character animation. GRAPP 2015 - 10th International Conference on Computer Graphics Theory and Applications; VISIGRAPP, Proceedings, 122-129.
  • Kazmi, I.K., You, L. and Zhang, J.J., 2014. A survey of sketch based modeling systems. Proceedings - 2014 11th International Conference on Computer Graphics, Imaging and Visualization: New Techniques and Trends, CGiV 2014, 27-36.
  • Salunkhe, P., Southern, R. and Zhang, J.J., 2014. Motion adaptation controllers of a passive walker with flat feet and ankles. In: Hutter, M., ed. Dynamic Walking 10-13 June 2014 ETH Zurich.
  • Yang, X., Chang, J., Southern, R. and Zhang, J.J., 2014. Automatic Muscle Retargeting for Character Animation. In: Computer Graphics International June 2012 Bournemouth.
  • Gouvatsos, A., Xiao, Z., Marsden, N. and Zhang, J.J., 2014. Automatic 3D posing from 2D hand-drawn sketches. Proceedings - Pacific Conference on Computer Graphics and Applications, 2014-October, 125-130.
  • O’Donoghue, D.P., Zhang, J.J. et al., 2014. Towards DR inventor: A tool for promoting scientific creativity. Proceedings of the 5th International Conference on Computational Creativity, ICCC 2014.
  • O’Donoghue, D.P., Zhang, J.J. et al., 2014. Towards DR inventor: A tool for promoting scientific creativity. Proceedings of the 5th International Conference on Computational Creativity, ICCC 2014.
  • Chaudhry, E., You, L.H., Jin, X. and Zhang, J.J., 2013. Statistical analysis of joint determination for skeleton driven animation of human hands. GRAPP 2013 IVAPP 2013 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 123-126.
  • You, L.H., Yang, X.S., Jin, X., Chaudhry, E. and Zhang, J.J., 2013. Determination of force fields for ode-based and skeleton driven character animation. GRAPP 2013 IVAPP 2013 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 115-118.
  • You, L.H., Chaudhry, E., Jin, X., Yang, X.S. and Zhang, J.J., 2013. Character modeling using physically based deformable curves. GRAPP 2013 IVAPP 2013 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 119-122.
  • Guo, S., Tharib, S., Chang, J. and Zhang, J.-J., 2013. Biologically-Inspired Motion Pattern Design of Multi-legged Creatures. EvoMUSART, 7834, 145-156 Springer.
  • Kazmi, I.K., You, L.H. and Zhang, J.J., 2013. A survey of 2D and 3D shape descriptors. In: 10th International Conference on Computer Graphics, Imaging and Visualization 6-8 August 2013 Macau, China.
  • You, L., Jin, X., You, X.Y. and Zhang, J.J., 2013. Surface modelling using partial differential equations: a survey. In: 17th International Conference on Information Visualisation 15-18 July 2013 London, UK.
  • Poudel, R.P.K., Fonseca, J.A.S., Zhang, J.J. and Nait-Charif, H., 2013. A Unified Framework for 3D Hand Tracking. ADVANCES IN VISUAL COMPUTING, ISVC 2013, PT I, 8033, 129-139.
  • Wang, M., Jens, K., Chang, J. and Zhang, J.J., 2011. Relief stylization from 3D models using featured lines. In: Nishita, T. and Durikovi, R., eds. SCCG 2011. , 63-68 Bratislava: Comenius University.
  • Wang, M., Chang, J., Pan, J. and Zhang, J.J., 2010. Image-based bas-relief generation with gradient operation. In: The Eleventh IASTED International Conference on Computer Graphics and Imaging 17-19 February 2010 Innsbruck, Austria.
  • Wang, M., Chang, J. and Zhang, J.J., 2010. A review of digital generation techniques. In: The 2nd International Conference on Computer Engineering and Technology (ICCET 2010) 16-18 April 2010 Chengdu, Sichuan, China.
  • Mousavi, A., Kalganova, T., Sandner-Kiesling, A., Flor, H., Cole, J., Noroozi, S., Zhang, J.J., Gilhooly, M., Gilbert, D. and Heiner, M., 2010. Phantom Limb Syndrome: An exploratory attempt to propose a VIrtual Personalised Solution to a Painful Problem. In: EMBC'10: 32nd Annual International Conference of the IEEE Engineering in Medicine and Biology Society 31 August-4 September 2010 Buenos Aires Sheraton Hotel, Argentina. IEEE & EMB Engineering in Medicine and Biology Society.
  • Yu, H. and Zhang, J.J., 2010. Caricature Synthesis Based on Mean Value Coordinates. In: CASA 2010: Proceedings of the 23rd International Conference on Computer Animation and Social Agents 31 May-2 June 2010 Saint-Malo, France.
  • Chaudhry, E., You, L.H. and Zhang, J.J., 2010. Character skin deformation: a survey. In: CGIV 2010: 7th International Conference Computer Graphics, Imaging and Visualization 8-10 August 2010 Sydney, Australia.
  • You, L.H., Ugail, H., You, X.Y., Chaudhry, E. and Zhang, J.J., 2010. Manipulation of parametric surfaces through a simple deformation algorithm. In: The 5th International Conference on Computer Graphics Theory and Applications 17-21 May 2010 Angers, France.
  • You, L.H., Ugail, H., Tang, B.P., You, X.Y. and Zhang, J.J., 2010. Sweeping based controllable surface blending. In: The 5th International Conference on Computer Graphics Theory and Applications 17-21 May 2010 Angers, France.
  • Chang, J., Yang, X., Pan, J., Li, W. and Zhang, J.J., 2010. Beads-on-String Model for Virtual Rectum Surgery Simulation. In: 3D Anatomic Human Summer School 2010 23-24 May 2010 Chania, Crete, Greece.
  • Wang, M., Lv, H., Chang, J. and Zhang, J.J., 2010. Implementation of CUDA-based loop mesh subdivision. In: 2010 3rd International Conference on Computer and Electrical Engineering 16-18 November 2010 Chengdou, China. Chengdu, China: Institute of Electrical and Electronics Engineers, Inc.
  • You, L.H. and Zhang, J.J., 2010. Geometric models and simulation techniques of human hearts: A survey. Proceedings of the 11th IASTED International Conference on Computer Graphics and Imaging, CGIM 2010, 309-316.
  • Chang, J., Yang, X., Shepherd, D. and Zhang, J.J., 2009. Defoxel: A New Tool for Virtual Aesthetic Shaping. In: Visualization, Imaging, and Image Processing (VIIP 2009) 13-15 July 2009 Cambridge, U.K.. ACTA Press.
  • Chang, J., Zhang, J.J. and Rehan, Z., 2009. Fast Vehicle Crash Modelling for Games. In: IEEE First International Conference Games and Virtual Worlds for Serious Applications 23-24 March 2009 Technocentre Coventry University, UK.. , 141-147 IEEE Computer Society.
  • You, L.H., Zhao, H.W., Chaudhry, E., You, X.Y. and Zhang, J.J., 2009. Surface modeling with boundary constraints and partial differential equations. , 306-311 IEEE.
  • Zhao, X. and Hui, Y., 2009. Face Tracking Based on Fusion Skin Color Model and Optical Flow Algorithm. PROCEEDINGS OF THE 2009 INTERNATIONAL CONFERENCE ON WIRELESS NETWORKS AND INFORMATION SYSTEMS, 89-92.
  • Xiao, Z., Nait-Charif, H. and Zhang, J.J., 2008. Automatic Estimation of Skeletal Motion from Optical Motion Capture Data. MIG, 5277, 144-153 Springer.
  • You, L.H., Rodriguez, J.R. and Zhang, J.J., 2007. Manipulation of Elastically Deformable Surfaces through Maya Plug-in. In: International Conference on Geometric Modeling and Imaging (GMAI) - New Trends 5-7 July 2006 London. , 15-21.
  • You, L. and Zhang, J., 2006. Effects of different orders of partial differential equations on blending surfaces. In: 3rd International Conference Computer Graphics, Imaging and Visualization 25-28 July 2006 Sydney, Australia. 3rd International Conference Computer Graphics, Imaging and Visualization.
  • Yang, X. and Zhang, J.J., 2006. Stretch It - Realistic Smooth Skinning. In: Proceedings of the 3rd International Conference on Computer Graphics, Imaging and Visualisation (CGIV06) 26-28 July 2006 Sydney, Australia. , 323-328 Washington, DC: IEEE Computer Society.
  • You, L.H. and Zhang, J.J., 2006. Effects of different orders of PDEs on blending surfaces. In: Proceedings of the 3rd International Conference on Computer Graphics, Imaging and Visualisation (CGIV 06) 25-28 July 2006 University of Technology, Sydney, Australia. , 329-334 Washington, DC: IEEE Computer Society.
  • Chang, J., Yang, X. and Zhang, J.J., 2005. Fast mesh-free deformations. In: Ninth International Conference on Computer Aided Design and Computer Graphics 7-10 December 2005 Hong Kong, China. , 6 New York: IEEE Computer Society Press.
  • Chang, J., Yang, X. and Zhang, J.J., 2005. Fast mesh-free deformations. Proceedings - Ninth International Conference on Computer Aided Design and Computer Graphics, CAD/CG 2005, 2005, 149-154.
  • You, L.H. and Zhang, J.J., 2005. Surface blending with curvature continuity. Proceedings - Ninth International Conference on Computer Aided Design and Computer Graphics, CAD/CG 2005, 2005, 85-92.
  • Yang, X. and Zhang, J.J., 2005. Hybrid skin deformation for character animation. In: Pacific Graphics 2005 12-14 October 2005 Macao, China.
  • Zhang, J.J. and You, L.H., 2005. Solid blends of high order continuity. In: International Conference on Computer Graphics, Imaging and Vision: New Trends 26-29 July 2005 Beijing, China. , 264-270 Los Alamitos, CA: IEEE Computer S.
  • You, L.H. and Zhang, J.J., 2005. Surface blending with curvature continuity. In: Ninth International Conference on Computer Aided Design and Computer Graphics 7-10 December 2005 Hong Kong, China. , 8 Los Alamitos, CA: IEEE Computer Society.
  • Zhang, J.J. and You, L.H., 2005. Physically based wire modelling technique for curves and surfaces. In: CASA 2005: International Conference on Computer Animation and Social Agents (CASA) 17-19 October 2005 The Hong Kong Polytechnic University, Hong Kong, China.
  • Duysak, A. and Zhang, J.J., 2005. Fast Simulation of Facial Tissue Deformations Using Mass-Spring Chain Algorithm. EG UK Theory and Practice of Computer Graphics, TPCG 2005.
  • Chang, J. and Zhang, J.J., 2004. Force mapping. In: Theory and Practice of Computer Graphics, Proceedings 8-10 June 2004 Bournemouth University, Poole. , 204-210.
  • Duysak, A. and Zhang, J.J., 2004. Fast simulation of deformable objects. In: Proceedings of the Eighth International Conference on Information Visualisation, 2004. IV 2004. 14-16 July 2004 London. , 422-427 Los Alamitos, CA: IEEE Computer Society Press.
  • Zhang, J.J., 2004. Realism and Physics-Based Animation. In: Proceedings of 1st European Conference on Visual Media Production 15-16 March 2004 The IEE, Savoy Place, London. , 189-190 London: Institution of Electrical Engineers.
  • You, L.H. and Zhang, J.J., 2003. A unified approach for modelling and animation of thin flexible materials. In: Seventh World Conference on Integrated Design & Process Technology 3-5 December 2003 Austin, Texas.
  • Duysak, A., Zhang, J.J. and Ilankovan, V., 2003. Efficient Modelling and Simulation of Soft Tissue Deformation Using Mass-Spring Systems. In: Proceedings of the 17th International Congress and Exhibition CARS 2003. Computer Assisted Radiology and Surgery 25-28 June 2003 London. , 337-342 London: Elsevier.
  • Duysak, A., Zhang, J.J. and Ilankovan, V., 2003. Identification of Simulation Parameters Using Neural Networks. In: The proceedings of the 6th International Conference on Computer Graphics and Artificial Intelligence (3ia2003) 14-15 May 2003 Universite de Limoges. , 189-199.
  • Zhang, J.J. and You, L.H., 2003. Fast surface generation with a mixed solution to partial differential equations. In: Wu, E., Sun, H. and Qi, D., eds. Proceedings of the 8th International Conference on Computer Aided Design and Computer Graphics (CAD/Graphics03) 2003 Macau, China. China: Welfare Printing Limited.
  • You, L.H. and Zhang, J.J., 2003. Generating Blending Surfaces with an Iterative Solution to Fourth Order PDE. In: Proceedings of the 2003 International Conference on Geometric Modeling and Graphics (GMAG’03) 16-18 July 2003 London. Alamitos,: IEEE Computer Society Press.
  • You, L.H., Hu, J.H., Shi, Y.H. and Zhang, J.J., 2002. A new surface modelling method and its application in tool shape design for finite element simulation of metal forming. In: Jardim-Goncalves, R., Roy, R. and Steiger-Garcao, A., eds. Advances in Concurrent Engineering, Proceedings of the 9th ISPE International Conference on Concurrent Engineering (ISPE CE 2002) 27-31 July 2002 Cranfield, United Kingdom. Leiden, Netherlands: A. A. Balkema an imprint of Taylor and Francis.
  • Hyland, M.J. and Zhang, J.J., 2002. Generating bipedal animation using dynamic implementation. In: Stillwell, S.J., ed. Proceedings of the 6th International Conference on Information Visualization (IV 2002) 10-12 July 2002 London. , 99-104 Piscataway NJ: IEEE Press.
  • Zheng, J.J. and Zhang, J.J., 2002. Texture Mapping on Irregular Topology Surface. In: Proceedings of the 6th International Conference on Information Visualization (IV 2002) 10-12 July 2002 London. , 323-330 Piscataway NJ: IEEE Press.
  • Zhang, J.J. and You, L.H., 2001. Fast creation of glass surfaces considering curvature boundary conditions. In: EGUK 2001: The 19th Eurographics UK Conference 3-5 April 2001 University College London. , 77-85 EGUK.
  • You, L. and Zhang, J.J., 2001. Finite difference Surface representation considering effect of boundary curvature. Proceedings of the International Conference on Information Visualisation, 2001-January, 404-410.
  • You, L.H., Zhang, J.J. and Comninos, P., 1999. Cloth deformation modelling using a plate bending model. In: Skala, V., ed. WSCG'99 - The 7-th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media Univ.of West Bohemia 9-12 February 1999 University of West Bohemia Press, Pilsen, Czech Republic. Pilsen: University of West Bohemia Press.
  • Zhang, J.J., You, L.H. and Comninos, P., 1999. Computer Simulation of Flexible Fabrics. In: Proceedings of Eurographics UK 17th Annual Conference: EG-UK99 13-15 April 1999 Fitzwilliam College, Cambridge. , 27-35 Cambridge UK: Eurographics UK Chapter.
  • Macey, J.P., Sahandi, R., Zhang, J.J. and Comninos, P., 1999. NURBS Based Freeform Deformation Control of a Parametric Lip Model. In: Proceedings of Eurographics UK 17th Annual Conference: EG-UK99 13-15 April 1999 Fitzwilliam College, Cambridge. , ?? Cambridge UK: Eurographics UK Chapter.

Reports

Posters

Preprints

Social Media Links