Texture mapping on irregular topology surface

This source preferred by Jian Jun Zhang

Authors: Zheng, J.J. and Zhang, J.J.

http://ieeexplore.ieee.org/search/wrapper.jsp?arnumber=1028795

Start date: 10 July 2002

Pages: 323-330

Publisher: IEEE Press

Place of Publication: Piscataway NJ

DOI: 10.1109/IV.2002.1028795

Texture-mapping a triangular or rectangular surface is easy to perform. However it is not so for irregular surfaces (n-sided surfaces where n > 4) due to lack of proper global parameters. In this paper we propose a mapping function capable of texturing an irregular surface based on the modelling expression of Zheng-Ball n-sided surfaces.

This data was imported from Scopus:

Authors: Zheng, J.J. and Zhang, J.J.

Journal: Proceedings of the International Conference on Information Visualisation

Volume: 2002-January

Pages: 323-330

ISSN: 1093-9547

DOI: 10.1109/IV.2002.1028795

© 2002 IEEE. Texture-mapping a triangular or rectangular surface is easy to perform. However it is not so for irregular surfaces (n-sided surfaces where n > 4) due to lack of proper global parameters. In this paper we propose a mapping function capable of texturing an irregular surface based on the modelling expression of Zheng-Ball n-sided surfaces.

The data on this page was last updated at 05:24 on October 24, 2020.