Target: BACRIM. Combining fact and fiction to create an interactive documentary game

Authors: Charles, M., Gyori, B., Urbina Peñuela, J. and Wolters, S.

Journal: Lecture Notes in Computer Science

Volume: 9445

ISSN: 1611-3349

https://eprints.bournemouth.ac.uk/24508/

Source: Manual

Target BACRIM: Blurring fact and fiction to create an interactive documentary game

Authors: Charles, M., Gyori, B., Wolters, S. and Penuela, J.U.A.

Journal: Lecture Notes in Computer Science

Volume: 9445

Pages: 349-352

ISSN: 1611-3349

Abstract:

Target: BACRIM is an immersive and interactive documentary game that exposes the atrocities of Colombia’s paramilitary forces in one of its most violent regions. The producers combine both non - fiction and fiction to create a game that places the user at the heart of the story. Through this docufiction , which is anchored in augmented reality, the user or participant experiences danger first - hand. For the user, this violence is a game. For the people who live in this region, it is a reality. Target: BACRIM wants to blur tha t distinction. We therefore create a world, where fiction and non - fiction are interrelated, where genres merge and where individual disciplines escape the shackles of tradition to converge and create an interactive documentary that places user experience a t its core

https://eprints.bournemouth.ac.uk/24508/

Source: BURO EPrints