Learning with Digital Games: A Practical Guide to Engaging Students in Higher Education.

This source preferred by Christos Gatzidis

This data was imported from DBLP:

Authors: Gatzidis, C.

Journal: Int. J. Game Based Learn.

Volume: 2

Pages: 90-91

The data on this page was last updated at 05:32 on April 17, 2021.