(A)morally demanding game? An exploration of moral decision-making in a purpose-made video game
Authors: Hodge, S.E., Taylor, J. and McAlaney, J.
Journal: Media and Communication
Volume: 7
Issue: 4
Pages: 213-225
eISSN: 2183-2439
DOI: 10.17645/mac.v7i4.2294
Abstract:A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models.
https://eprints.bournemouth.ac.uk/33141/
Source: Scopus
(A)morally Demanding Game? An Exploration of Moral Decision-Making in a Purpose-Made Video Game
Authors: Hodge, S.E., Taylor, J. and McAlaney, J.
Journal: MEDIA AND COMMUNICATION
Volume: 7
Issue: 4
Pages: 213-225
ISSN: 2183-2439
DOI: 10.17645/mac.v7i4.2294
https://eprints.bournemouth.ac.uk/33141/
Source: Web of Science (Lite)
(A)morally Demanding Game? An Exploration of Moral Decision-Making in a Purpose-Made Video Game
Authors: Hodge, S.E., Taylor, J. and McAlaney, J.
Editors: Bowman, N.
Journal: Media and Communication
Volume: 7
Issue: 4
Publisher: Cogitatio Press
ISSN: 2183-2439
Abstract:A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models.
https://eprints.bournemouth.ac.uk/33141/
Source: Manual
(A)morally Demanding Game? An Exploration of Moral Decision-Making in a Purpose-Made Video Game
Authors: Hodge, S.E., Taylor, J. and McAlaney, J.
Journal: Media and Communication
Volume: 7
Issue: 4
Pages: 213-225
ISSN: 2183-2439
Abstract:A purpose-made video game was used to measure response time and moral alignment of in-game moral decisions, which were made by 115 undergraduate students. Overall, moral decisions took between 4–6 seconds and were mostly pro-social. Previous gameplay, in-game, and post-game experiences predicted in-game moral alignment. Real-life moral salience was not related to in-game decision-making. The implications of these results are discussed in the context of the demands of video games and in-game moral decision-making models.
https://eprints.bournemouth.ac.uk/33141/
Source: BURO EPrints