Tracing Embodied Narrative in VR Experiences

Authors: Ruszev, S.

Journal: Cinergie – Il Cinema E Le Altre Arti

Volume: 10

Issue: 19

Pages: 9-20

DOI: 10.6092/issn.2280-9481/12334

https://eprints.bournemouth.ac.uk/37858/

https://doi.org/10.6092/issn.2280-9481/12334

Source: Manual

Tracing Embodied Narrative in VR Experiences

Authors: Ruszev, S.

Journal: Cinergie – Il Cinema E Le Altre Arti

Volume: 10

Issue: 19

Pages: 9-20

ISSN: 2280-9481

Abstract:

In this article, I will consider the specificity of narrative in VR from the perspective of its embodied, spatial,and participatory nature. For this purpose, I will look at storytelling in VR from a neurofilmological per-spective that accounts for both the cognitive and phenomenological and conceptualizes the viewer as anorganism, applying an integrative view. I will probe several ideas from cognitive sciences and phenomeno-logical cinema and media studies in order to support the above understanding of narrative in VR. I will applythese theories and ideas to specific VR case studies:BookofDistance(Randall Okita, 2019),Heterotopias(Noa Kaplan and Szilvia Ruszev, 2018), andCarneyArena(Alejandro Iñárritu, 2017). Finally, this articlewill discuss the terms “ambient storytelling” (Stein and Fisher 2013), “somatic montage” (Waite 2016), and“embodied narrative” (a term used in cognitive sciences) and their relevance concerning narrative in VR.

https://eprints.bournemouth.ac.uk/37858/

Source: BURO EPrints