Investigating the relationship between eye movement and brain wave activity using video games: Pilot study
Authors: Wang, C. and Yu, G.
Journal: JMIR Serious Games
Volume: 20
Issue: 9
eISSN: 2291-9279
DOI: 10.2196/games.8908
Abstract:Background: All eye movements are related in one way or another to our mental processes with lateral eye movements being associated with the different hemispheres of the brain. Eye movement techniques form the basis of eye movement desensitization and reprocessing therapy, wherein forced eye movements activate neurological pathways to treat the subject. Objective: The objective of our study was to examine the relationship between players' eye movements and their brain wave activities using a video game. Methods: We used similar eye movement techniques in the form of a video game called Lifeguard that could potentially stimulate different eye movement mode and create a more engaging experience for the user. By designing an experiment, we further explored the differences in electroencephalogram spectral power activity for the alpha, beta, theta, delta, and gamma frequency bands in Lifeguard and Tetris. Results: The game based on eye movement technologies resulted in decreased delta power and increased beta power, but significant difference between 2 games was not found. Conclusions: The applied uses of this research could mean that eye movement desensitization and reprocessing can be conducted in a more fun and engaging way through the use of gaming technology.
Source: Scopus
Investigating the Relationship Between Eye Movement and Brain Wave Activity Using Video Games: Pilot Study.
Authors: Wang, C. and Yu, G.
Journal: JMIR Serious Games
Volume: 6
Issue: 3
Pages: e16
ISSN: 2291-9279
DOI: 10.2196/games.8908
Abstract:BACKGROUND: All eye movements are related in one way or another to our mental processes with lateral eye movements being associated with the different hemispheres of the brain. Eye movement techniques form the basis of eye movement desensitization and reprocessing therapy, wherein forced eye movements activate neurological pathways to treat the subject. OBJECTIVE: The objective of our study was to examine the relationship between players' eye movements and their brain wave activities using a video game. METHODS: We used similar eye movement techniques in the form of a video game called Lifeguard that could potentially stimulate different eye movement mode and create a more engaging experience for the user. By designing an experiment, we further explored the differences in electroencephalogram spectral power activity for the alpha, beta, theta, delta, and gamma frequency bands in Lifeguard and Tetris. RESULTS: The game based on eye movement technologies resulted in decreased delta power and increased beta power, but significant difference between 2 games was not found. CONCLUSIONS: The applied uses of this research could mean that eye movement desensitization and reprocessing can be conducted in a more fun and engaging way through the use of gaming technology.
Source: PubMed
Investigating the Relationship Between Eye Movement and Brain Wave Activity Using Video Games: Pilot Study
Authors: Wang, C. and Yu, G.
Journal: JMIR SERIOUS GAMES
Volume: 6
Issue: 3
ISSN: 2291-9279
DOI: 10.2196/games.8908
Source: Web of Science (Lite)
Investigating the Relationship Between Eye Movement and Brain Wave Activity Using Video Games: Pilot Study.
Authors: Wang, C. and Yu, G.
Journal: JMIR serious games
Volume: 6
Issue: 3
Pages: e16
eISSN: 2291-9279
ISSN: 2291-9279
DOI: 10.2196/games.8908
Abstract:Background
All eye movements are related in one way or another to our mental processes with lateral eye movements being associated with the different hemispheres of the brain. Eye movement techniques form the basis of eye movement desensitization and reprocessing therapy, wherein forced eye movements activate neurological pathways to treat the subject.Objective
The objective of our study was to examine the relationship between players' eye movements and their brain wave activities using a video game.Methods
We used similar eye movement techniques in the form of a video game called Lifeguard that could potentially stimulate different eye movement mode and create a more engaging experience for the user. By designing an experiment, we further explored the differences in electroencephalogram spectral power activity for the alpha, beta, theta, delta, and gamma frequency bands in Lifeguard and Tetris.Results
The game based on eye movement technologies resulted in decreased delta power and increased beta power, but significant difference between 2 games was not found.Conclusions
The applied uses of this research could mean that eye movement desensitization and reprocessing can be conducted in a more fun and engaging way through the use of gaming technology.Source: Europe PubMed Central