Liminality, Leisure, and Lego®: Using a Leisure-Based Creative Methodology to Support Children and Young People
Authors: Henderson, H. and Shipway, R.
Journal: Leisure Sciences
eISSN: 1521-0588
ISSN: 0149-0400
DOI: 10.1080/01490400.2023.2269944
Abstract:This paper demonstrates how liminality provides a core framework for understanding the processes and practices through which Lego® Serious Play® can positively influence the student experience and wellbeing of children and young people (CYP). The study adopts a creative multi-sensory methodology whereby the focus is upon the Lego® and not the child. Using a play-based learning approach within an educational setting, data was collected in a UK junior school, involving sixty-four children, ranging from seven to eleven years of age. An initial group session was repeated two weeks later to monitor and observe changes. The results highlight that the Lego® Serious Play® methodology uses liminality to further the debate about the use of play as a leisure-based activity in educational settings. This study contributes to knowledge by utilizing Lego® Serious Play® (LSP) through a playful lens as a creative methodology and highlights the unique interaction between leisure, liminality and Lego®.
https://eprints.bournemouth.ac.uk/39054/
Source: Scopus
Liminality, Leisure, and Lego®: Using a Leisure-Based Creative Methodology to Support Children and Young People
Authors: Henderson, H. and Shipway, R.
Journal: LEISURE SCIENCES
eISSN: 1521-0588
ISSN: 0149-0400
DOI: 10.1080/01490400.2023.2269944
https://eprints.bournemouth.ac.uk/39054/
Source: Web of Science (Lite)
Liminality, Leisure, and Lego®: Using a leisure-based creative methodology to support children and young people
Authors: Henderson, H. and Shipway, R.
Journal: Leisure Sciences: an interdisciplinary journal
Publisher: Taylor & Francis
ISSN: 0149-0400
Abstract:This paper demonstrates how liminality provides a core framework for understanding the processes and practices through which Lego® Serious Play® can positively influence the student experience and wellbeing of children and young people (CYP). The study adopts a creative multi-sensory methodology whereby the focus is upon the Lego® and not the child. Using a play-based learning approach within an educational setting, data was collected in a UK junior school, involving sixty-four children, ranging from seven to eleven years of age. An initial group session was repeated two weeks later to monitor and observe changes. The results highlight that the Lego® Serious Play® methodology uses liminality to further the debate about the use of play as a leisure-based activity in educational settings. This study contributes to knowledge by utilising Lego® Serious Play® (LSP) through a playful lens as a creative methodology and highlights the unique interaction between leisure, liminality and Lego®.
https://eprints.bournemouth.ac.uk/39054/
Source: Manual
Liminality, Leisure, and Lego®: Using a leisure-based creative methodology to support children and young people
Authors: Henderson, H. and Shipway, R.
Journal: Leisure Sciences
Publisher: Taylor & Francis
ISSN: 0149-0400
Abstract:This paper demonstrates how liminality provides a core framework for understanding the processes and practices through which Lego® Serious Play® can positively influence the student experience and wellbeing of children and young people (CYP). The study adopts a creative multi-sensory methodology whereby the focus is upon the Lego® and not the child. Using a play-based learning approach within an educational setting, data was collected in a UK junior school, involving sixty-four children, ranging from seven to eleven years of age. An initial group session was repeated two weeks later to monitor and observe changes. The results highlight that the Lego® Serious Play® methodology uses liminality to further the debate about the use of play as a leisure-based activity in educational settings. This study contributes to knowledge by utilising Lego® Serious Play® (LSP) through a playful lens as a creative methodology and highlights the unique interaction between leisure, liminality and Lego®.
https://eprints.bournemouth.ac.uk/39054/
https://www.tandfonline.com/journals/ulsc20
Source: BURO EPrints