Liminality, Leisure, and Lego®: Using a Leisure-Based Creative Methodology to Support Children and Young People

Authors: Henderson, H. and Shipway, R.

Journal: Leisure Sciences

eISSN: 1521-0588

ISSN: 0149-0400

DOI: 10.1080/01490400.2023.2269944

Abstract:

This paper demonstrates how liminality provides a core framework for understanding the processes and practices through which Lego® Serious Play® can positively influence the student experience and wellbeing of children and young people (CYP). The study adopts a creative multi-sensory methodology whereby the focus is upon the Lego® and not the child. Using a play-based learning approach within an educational setting, data was collected in a UK junior school, involving sixty-four children, ranging from seven to eleven years of age. An initial group session was repeated two weeks later to monitor and observe changes. The results highlight that the Lego® Serious Play® methodology uses liminality to further the debate about the use of play as a leisure-based activity in educational settings. This study contributes to knowledge by utilizing Lego® Serious Play® (LSP) through a playful lens as a creative methodology and highlights the unique interaction between leisure, liminality and Lego®.

https://eprints.bournemouth.ac.uk/39054/

Source: Scopus

Liminality, Leisure, and Lego®: Using a Leisure-Based Creative Methodology to Support Children and Young People

Authors: Henderson, H. and Shipway, R.

Journal: LEISURE SCIENCES

eISSN: 1521-0588

ISSN: 0149-0400

DOI: 10.1080/01490400.2023.2269944

https://eprints.bournemouth.ac.uk/39054/

Source: Web of Science (Lite)

Liminality, Leisure, and Lego®: Using a leisure-based creative methodology to support children and young people

Authors: Henderson, H. and Shipway, R.

Journal: Leisure Sciences: an interdisciplinary journal

Publisher: Taylor & Francis

ISSN: 0149-0400

Abstract:

This paper demonstrates how liminality provides a core framework for understanding the processes and practices through which Lego® Serious Play® can positively influence the student experience and wellbeing of children and young people (CYP). The study adopts a creative multi-sensory methodology whereby the focus is upon the Lego® and not the child. Using a play-based learning approach within an educational setting, data was collected in a UK junior school, involving sixty-four children, ranging from seven to eleven years of age. An initial group session was repeated two weeks later to monitor and observe changes. The results highlight that the Lego® Serious Play® methodology uses liminality to further the debate about the use of play as a leisure-based activity in educational settings. This study contributes to knowledge by utilising Lego® Serious Play® (LSP) through a playful lens as a creative methodology and highlights the unique interaction between leisure, liminality and Lego®.

https://eprints.bournemouth.ac.uk/39054/

Source: Manual

Liminality, Leisure, and Lego®: Using a leisure-based creative methodology to support children and young people

Authors: Henderson, H. and Shipway, R.

Journal: Leisure Sciences

Publisher: Taylor & Francis

ISSN: 0149-0400

Abstract:

This paper demonstrates how liminality provides a core framework for understanding the processes and practices through which Lego® Serious Play® can positively influence the student experience and wellbeing of children and young people (CYP). The study adopts a creative multi-sensory methodology whereby the focus is upon the Lego® and not the child. Using a play-based learning approach within an educational setting, data was collected in a UK junior school, involving sixty-four children, ranging from seven to eleven years of age. An initial group session was repeated two weeks later to monitor and observe changes. The results highlight that the Lego® Serious Play® methodology uses liminality to further the debate about the use of play as a leisure-based activity in educational settings. This study contributes to knowledge by utilising Lego® Serious Play® (LSP) through a playful lens as a creative methodology and highlights the unique interaction between leisure, liminality and Lego®.

https://eprints.bournemouth.ac.uk/39054/

https://www.tandfonline.com/journals/ulsc20

Source: BURO EPrints