Designing positive emotional experiences of wearable medical technology for type 1 diabetes
Authors: Williams, R.C. and Lim, Y.
Journal: Proceedings of the Design Society
Volume: 4
Pages: 1697-1706
eISSN: 2732-527X
DOI: 10.1017/pds.2024.172
Abstract:With the current strain on the healthcare service, wearable technology presents a solution. However, there is a lack of adoption from user groups due to a focus on clinical and financial factors. This study explores the implementation of positive design in medicine, outlining contributing factors to positive emotional experiences. Using a qualitative methodology in the form of semi-structured interviews with users and experts, a construct was defined consisting of five key psychological needs, including control, stimulation, competence, social factors, and purpose & growth.
https://eprints.bournemouth.ac.uk/39809/
Source: Scopus
Designing positive emotional experiences of wearable medical technology for type 1 diabetes
Authors: Williams, R. and Lim, Y.H.
Journal: Proceedings of the Design Society
Volume: 4
Publisher: Cambridge University Press
Abstract:With the current strain on the healthcare service, wearable technology presents a solution. However, there is a lack of adoption from user groups due to a focus on clinical and financial factors. This study explores the implementation of positive design in medicine, outlining contributing factors to positive emotional experiences. Using a qualitative methodology in the form of semi-structured interviews with users and experts, a construct was defined consisting of five key psychological needs, including control, stimulation, competence, social factors, and purpose & growth.
https://eprints.bournemouth.ac.uk/39809/
Source: Manual
Designing positive emotional experiences of wearable medical technology for type 1 diabetes
Authors: Williams, R.C. and Lim, Y.H.
Journal: Proceedings of the Design Society
Volume: 4
Issue: May
Pages: 1697-1706
Publisher: Cambridge University Press
ISSN: 2732-527X
Abstract:With the current strain on the healthcare service, wearable technology presents a solution. However, there is a lack of adoption from user groups due to a focus on clinical and financial factors. This study explores the implementation of positive design in medicine, outlining contributing factors to positive emotional experiences. Using a qualitative methodology in the form of semi-structured interviews with users and experts, a construct was defined consisting of five key psychological needs, including control, stimulation, competence, social factors, and purpose & growth.
https://eprints.bournemouth.ac.uk/39809/
Source: BURO EPrints