Interactive shape deformation of n-sided surfaces

This source preferred by Jian Jun Zhang

Authors: Zheng, J.J. and Zhang, J.J.

http://www.jos.org.cn/1000-9825/13/15.pdf

Journal: Journal of Software

Volume: 13

Pages: 15-23

ISSN: 1796-217X

An efficient physically based surface sculpting method is presented in this paper for the interactive deformation of n-sided surfaces. By minimizing an energy functional, the user is able to deform a surface by applying different forms of forces directly, acting as virtual sculpting tools. The user is also able to define necessary geometric constraints, so as to further control the surface shape. Compared with the traditional method that a surface is deformed by moving the control points, this method is much more intuitive and still is very efficient.

This data was imported from Scopus:

Authors: Zheng, J.J. and Zhang, J.J.

Journal: Ruan Jian Xue Bao/Journal of Software

Volume: 13

Issue: 1

Pages: 15-23

ISSN: 1000-9825

An efficient physically based surface sculpting method is presented for the interactive deformation of n-sided surfaces. By minimizing an energy functional, the user is able to deform a surface by applying different forms of forces directly, acting as virtual sculpting tools. The user is also able to define necessary geometric constraints, so as to further control the surface shape. Compared with the traditional method that a surface is deformed by moving the control points, this method is much more intuitive and still is very efficient.

The data on this page was last updated at 05:26 on October 22, 2020.