Real-Time Character Animation for Computer Games

This source preferred by Eike Anderson

Authors: Anderson, E.F.

Publisher: Bournemouth University

The importance of real-time character animation in computer games has increased considerably over the past decade. Due to advances in computer hardware and the achievement of great increases in computational speed, the demand for more realism in computer games is continuously growing.

This paper will present and discuss various methods of 3D character animation and prospects of their real-time application, ranging from the animation of simple articulated objects to real-time deformable object meshes.

The data on this page was last updated at 05:18 on July 19, 2019.