Realistic skeleton driven skin deformation
Authors: Yang, X.S. and Zhang, J.J.
Volume: 3482
Pages: 1109-1118
DOI: 10.1007/11424857_119
Abstract:Skeleton driven animation is a popular method for the animation of deformable human and creature characters. The main advantage is its computational performance. However it suffers from a number of problems, such as collapsing elbow and candy wrapper joint. In this paper, we present a new method which is able to solve these defects; reduce the animator's manual work still allowing his/her full control over the process; and realistically simulate the fat bulge effect around a joint. © Springer-Verlag Berlin Heidelberg 2005.
Source: Scopus