Xiaosong Yang

Professor Xiaosong Yang

  • Professor and Deputy Head of Animation
  • Weymouth House W107, Talbot Campus, Fern Barrow, Poole, BH12 5BB
UN SDGs:
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Biography

Prof Yang is currently a Professor, Deputy Head of Department, Programme Leader of MSc AIM at the National Centre for Computer Animation, Bournemouth University. He has over 30 years’ experience of research, education and professional practice in computer animation, machine learning, data mining, digital health, virtual reality and surgery simulation. He is passionate to promote the technical innovation of AI in animation production and has successfully developed new technique into animation production pipeline. He has produced more than 90 peer reviewed publications including many in prestigious journals and conferences. His muscle-based animation work has been well reported by some of the most prestigious international news outlets, including NewScientist and MIT Technology Review. As PI and Co-I, he has secured over 35 research grants from European Commission, Arts and Humanities Research Council, British Academy, Leverhulme, British Council, Newton Fund, Innovate UK, Wessex AHSN, Higher Education Innovation Fund...

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Research

Prof Yang's research focuses on a number of topics relating to computer animation, data mining and machine learning, digital health, virtual reality and augmented reality, medical visualization and simulation, computer aided design. He has produced more than 90 peer reviewed publications including many in prestigious journals and conferences. He has been invited to review funding application for AHRC(UK), NSERC (Canada), EPSRC,(UK) DFG (German). He has successfully supervised over 20 PhD/EngD students which award him Recognized Research Supervisor from UK Council for Graduate Education.

Expertise related to UN Sustainable Development Goals

In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person's work contributes towards the following SDGs:

Good health and well-being

"Ensure healthy lives and promote well-being for all at all ages"

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Quality education

"Ensure inclusive and equitable quality education and promote lifelong learning opportunities for all"

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Decent work and economic growth

"Promote sustained, inclusive and sustainable economic growth, full and productive employment and decent work for all"

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Industry, innovation and infrastructure

"Build resilient infrastructure, promote inclusive and sustainable industrialization and foster innovation"

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Journal Articles

Books

Chapters

Conferences

  • Singleton, H., Cui, Y., Ersser, S., Holley, D., Arden-Close, E., Thomas, S., Yang, X. and Roberts, A., 2023. Non-pharmacological interventions for eczema to distract children from itch. In: EADV 11-14 October 2023 Berlin.
  • Jayathunge, K., Yang, X. and Southern, R., 2023. AdSMOTE: A Technique for “High Proportion” Audio Augmentation. Proceedings of the Inaugural 2023 Summer Symposium Series 2023, 14-18.
  • Jayathunge, K., Yang, X. and Southern, R., 2023. AdSMOTE: A Technique for “High Proportion” Audio Augmentation. In: AAAI Summer Symposium Series 17-19 July 2023 Singapore.
  • Yu, S., Wang, Z., Zhou, S., Yang, X. and Wu, C., 2023. PerimetryNet: A multiscale fine grained deep network for three-dimensional eye gaze estimation using visual field analysis. Computer Animation and Virtual Worlds, 34 (5).
  • Xiang, N., Liang, H.N., Yu, L., Yang, X. and Zhang, J.J., 2023. MRMSim: A Framework for Mixed Reality based Microsurgery Simulation. Proceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023, 729-730.
  • Hou, R., Li, Y., Zhang, N., Zhou, Y., Yang, X. and Wang, Z., 2022. Shifting Perspective to See Difference: A Novel Multi-view Method for Skeleton based Action Recognition. MM 2022 - Proceedings of the 30th ACM International Conference on Multimedia, 4987-4995.
  • Singleton, H., Ersser, S., Arden-Close, E., Thomas, S., Holley, D. and Yang, X., 2022. Eczema Research. In: Sigma London and the South Hub Conference 6 April 2022 Virtual.
  • Alexdottir, S. and Yang, X., 2022. Phantom Touch phenomenon as a manifestation of the Visual-Auditory-Tactile Synaesthesia and its impact on the users in virtual reality. Proceedings - 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2022, 727-732.
  • Xiang, N., Yang, X. and Zhang, J.J., 2021. TsFPS: An Accurate and Flexible 6DoF Tracking System with Fiducial Platonic Solids. MM 2021 - Proceedings of the 29th ACM International Conference on Multimedia, 4454-4462.
  • Dong, S., Yang, X., Tang, Z. and Zhang, J., 2021. Robust optimization for multiple response using stochastic model. Lecture Notes in Mechanical Engineering, 396-405.
  • Li, O. et al., 2021. Composite Generalized Elliptic Curve-Based Surface Reconstruction. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12746 LNCS, 134-148.
  • Zhang, J., Nie, Y., Lyu, Y., Li, H., Chang, J., Yang, X. and Zhang, J.J., 2020. Symmetric Dilated Convolution for Surgical Gesture Recognition. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12263 LNCS, 409-418.
  • Tan, X., Lv, Z., Wang, K. and Yang, X., 2020. Dynamic Human Body Size Measurement Based on Feature Points Prediction and Mapping. Communications in Computer and Information Science, 1300, 92-100.
  • Xiang, N., Wang, L., Jiang, T., Li, Y., Yang, X. and Zhang, J., 2019. Single-image mesh reconstruction and pose estimation via generative normal map. ACM International Conference Proceeding Series, 79-84.
  • Xia, Y., Wang, S., Li, Y., You, L., Yang, X. and Zhang, J.J., 2019. Fine-Grained Color Sketch-Based Image Retrieval. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 11542 LNCS, 424-430.
  • Aguilera-Canon, M.C., Wainwright, T., Yang, X. and Nait-Charif, H., 2019. Mixed Reality-Based Simulator for Training on Imageless Navigation Skills in Total Hip Replacement Procedures. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 11462 LNCS, 30-34.
  • Zhang, J., Lyu, Y., Wang, Y., Nie, Y., Yang, X., Zhang, J. and Chang, J., 2018. Development of laparoscopic cholecystectomy simulator based on unity game engine. Proceedings - CVMP 2018: 15th ACM SIGGRAPH European Conference on Visual Media Production.
  • Wang, L., Xiang, N., Yang, X. and Zhang, J., 2018. Fast photographic style transfer based on convolutional neural networks. ACM International Conference Proceeding Series, 67-76.
  • Hu, W., Wang, Z., Yang, X. and Zhang, J.J., 2018. An efficient bilinear factorization based method for motion capture data refinement. , 533-547.
  • Barbieri, S., Cawthrone, B., Xiao, Z. and Yang, X., 2017. Repurpose 2D Character Animations for a VR Environment using BDH Shape Interpolation. In: The 11th International conference on E-Learning and Game 26-28 June 2017 United Kingdom. , 69-85.
  • Liu, S., Wang, Z., Yang, X. and Zhang, J., 2017. Realtime Dynamic 3D Facial Reconstruction for Monocular Video In-the-Wild. Proceedings - 2017 IEEE International Conference on Computer Vision Workshops, ICCVW 2017, 2018-January, 777-785.
  • Zhang, Y., Liu, S., Yang, X., Shi, D. and Zhang, J.J., 2017. Sign-correlation partition based on global supervised descent method for face alignment. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10113 LNCS, 281-295.
  • Zhang, J., Chang, J., Yang, X. and Zhang, J.J., 2017. Virtual reality surgery simulation: A survey on patient specific solution. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10582 LNCS, 220-233.
  • Wang, M., Zheng, H., Qian, K., Li, S. and Yang, X., 2017. Sampling hierarchical position-based dynamics simulation. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10582 LNCS, 45-55.
  • Wang, Z., Liu, S., Qian, R., Jiang, T., Yang, X. and Zhang, J.J., 2016. Human motion data refinement unitizing structural sparsity and spatial-temporal information. International Conference on Signal Processing Proceedings, ICSP, 0, 975-982.
  • Wang, Z., Feng, Y., Liu, S., Xiao, J., Yang, X. and Zhang, J.J., 2016. A 3D human motion refinement method based on sparse motion bases selection. ACM International Conference Proceeding Series, 23-25-May-2016, 53-60.
  • Qian, K., Yang, X., Zhang, J. and Wang, M., 2016. An Adaptive Spherical Collision Detection and Resolution Method for Deformable Object Simulation. Proceedings - 2015 14th International Conference on Computer-Aided Design and Computer Graphics, CAD/Graphics 2015, 8-17.
  • Qian, K., Bai, J., Yang, X., Pan, J. and Zhang, J., 2015. Virtual reality based laparoscopic surgery simulation. Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST, 13-15-November-2015, 69-78.
  • Liang, H., Chang, J., Yang, X., You, L., Bian, S. and Zhang, J., 2015. Advanced ODE Based Head Modelling for Chinese Marionette Art Preservation. In: CASA2015 11-13 May 2015 Singapore.
  • Yang, X., Chang, J., Southern, R. and Zhang, J.J., 2014. Automatic Muscle Retargeting for Character Animation. In: Computer Graphics International June 2012 Bournemouth.
  • You, L.H., Yang, X.S., Jin, X., Chaudhry, E. and Zhang, J.J., 2013. Determination of force fields for ode-based and skeleton driven character animation. GRAPP 2013 IVAPP 2013 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 115-118.
  • You, L.H., Chaudhry, E., Jin, X., Yang, X.S. and Zhang, J.J., 2013. Character modeling using physically based deformable curves. GRAPP 2013 IVAPP 2013 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 119-122.
  • Chang, J., Yang, X., Pan, J., Li, W. and Zhang, J.J., 2010. Beads-on-String Model for Virtual Rectum Surgery Simulation. In: 3D Anatomic Human Summer School 2010 23-24 May 2010 Chania, Crete, Greece.
  • Chang, J., Yang, X., Shepherd, D. and Zhang, J.J., 2009. Defoxel: A New Tool for Virtual Aesthetic Shaping. In: Visualization, Imaging, and Image Processing (VIIP 2009) 13-15 July 2009 Cambridge, U.K.. ACTA Press.
  • Yang, X. and Zhang, J.J., 2006. Stretch It - Realistic Smooth Skinning. In: Proceedings of the 3rd International Conference on Computer Graphics, Imaging and Visualisation (CGIV06) 26-28 July 2006 Sydney, Australia. , 323-328 Washington, DC: IEEE Computer Society.
  • Chang, J., Yang, X. and Zhang, J.J., 2005. Fast mesh-free deformations. In: Ninth International Conference on Computer Aided Design and Computer Graphics 7-10 December 2005 Hong Kong, China. , 6 New York: IEEE Computer Society Press.
  • Yang, X. and Zhang, J.J., 2005. Hybrid skin deformation for character animation. In: Pacific Graphics 2005 12-14 October 2005 Macao, China.
  • Cao, Y., Tong, X., Yang, X. and Tang, L., 2002. A CSCW Method for Designing CRT Correcting Lens. Proceedings of the International Conference on Computer Supported Cooperative Work in Design, 7, 189-192.

Posters

Preprints

Others

PhD Students

  • Zhao Wang, 2018. Motion Capture Data Processing and Retrieval
  • Li Wang, 2020. Image Style Transfer
  • Yanran Li, 2020. Sketch based Motion Retrieval
  • Nan Xiang, 2021. Virtual Surgery Simulation
  • Alex Wong. In And Out Of The Mist:An Artistic Investigation Of Borderland and Community
  • Arun Somasekharan. Automatic Surface Conformation of a Simulated human hand on arbitrary geometric shapes
  • Charalampos Koniaris. Realtime Meso-structure deformation and rendering
  • Fangde Liu. Adaptive Motion Synthesis and Motor Invariant Theory
  • Junjun Pan. Sketch-based skeleton-driven 2d animation and motion capture
  • Kun Qian. Virtual Reality based Surgery Simulation
  • Shuang Liu. Facial expression capture and retargetting
  • Simone Barbieri. Sketch based character posing and animation
  • Tao Jiang. Patient Specific Anatomical Modelling
  • Wayne Young. Aerospace Management using Visualization Techniques
  • Wenxi Li. Cloth Simulation
  • Xie Xin. Automatic Skeletonization and Skinning for Character Animation

Profile of Teaching PG

  • Machine Learning for Media Production
  • Master Project in MSc Artificial Intelligence for Media

Profile of Teaching UG

  • Principles and Practice of Programming, Level C, BSc, Software Development for Animation, Games and Effects (Hons)
  • Object Orientated Programming and Graphics, Level I, BSc - Software Development for Animation, Games and Effects BSc (Hons)
  • Advanced Graphics Software Development Techniques, Level H, BSc - Software Development for Animation, Games and Effects BSc (Hons)
  • Introduction To Production Tools - BACATA & BACAAD, Level 4
  • Computer Animation Production and Practice - BACVA
  • Effects Production Tools - BSc SDAGE
  • Shape Modelling - BSc SDAGE
  • Simulation Techniques for Animation - BSc SDAGE
  • Technical Arts Production BACATA, Level 4
  • Master Classes, SDAGE & CVA & CAA, Level 6
  • Computer Animation Specialist Production, CVA, Level 5
  • Major Project, SDAGE&CVA&CAA, Level 6

Grants

  • Visitor experience Innovation through Systematic Text Analytics and Augmented Reality (VISTA AR) (INTERREG VA France (Channel) England Programme, 01 Feb 2017). Awarded
  • Neuravatar (Wessex Academic Health Science Network, 01 Apr 2015). In Progress
  • Nurturing Business Ecosystem for Emerging 3D Printing Industry Development: A Comparison Study in China and UK (British Academy, 01 Sep 2014). Completed
  • Dr Inventor - Promoting Scientific Creativity by Utilising Web-based Research Objects (European Commission, 01 Jan 2014). Awarded
  • Intuitive motion data retrieval and synthesis (Department for Business, Innovation and Skills of British Government (BIS) and Ministry of Education of P.R. China (MOE), 01 Jan 2013). In Progress
  • Virtual Operating Theatre for Rectal Cancer Operations (Higher Education Initiative Funding, 01 Feb 2010). Completed
  • Retargeting Animated Human Characters (Great Western Research, 01 Mar 2007). Completed
  • Fast Animator Controlled Synthetic Creature Skin Deformations (Arts and Humanities Research Council, 11 Jan 2002). Completed

Qualifications

  • PGCE in Education Practice (2011)
  • PG Cert in Research Degree Supervision (Bournemouth University, 2007)
  • PhD in Computing Mechanics (Dalian University of Technology, P. R. China, 2000)
  • MSc in Computer Science (Zhejiang University, P. R. China, 1996)
  • BSc (Hons) in Computer Science (Zhejiang University, P. R. China, 1993)

Memberships

  • ACM SIGGRAPH, Member (2017-),
  • British Computer Society, Professional Member (2016-),
  • Higher Education Academy, Fellow (2011-),
  • International Programme Committees of VIIP, CGIM, ISPHT, Member,