Examining the effects of lighting effects on peripheral devices for visual user notifications
Authors: Scott, B., Dogan, H. and Jiang, N.
http://eprints.bournemouth.ac.uk/25052/
Start date: 11 July 2016
The ubiquitous and pervasive use of lighting effects embedded into peripheral hardware has gained popularity through it’s use in Triple-A video game titles such as Call of Duty and the availability of software development kits (SDK) from leading manufacturers. A preliminary NASA TLX experiment was performed to examine the effect that notifications displayed on a peripheral device has, in comparison to traditional dialog notifications. This research will prove useful to create notification design guidance for these devices.
This data was imported from DBLP:
Authors: Scott, B.J.S. and Dogan, H.
Editors: Faily, S., Jiang, N. and Taylor, J.
http://eprints.bournemouth.ac.uk/25052/
http://ewic.bcs.org/category/18954
Journal: BCS HCI
Publisher: BCS
This data was imported from Scopus:
Authors: Scott, B.J.C., Dogan, H. and Jiang, N.
http://eprints.bournemouth.ac.uk/25052/
Journal: Proceedings of the 30th International BCS Human Computer Interaction Conference, HCI 2016
Volume: 2016-July
© JC Scott et al. The ubiquitous and pervasive use of lighting effects embedded into peripheral hardware has gained popularity through it’s use in Triple-A video game titles such as Call of Duty and the availability of software development kits (SDK) from leading manufacturers. A preliminary NASA TLX experiment was performed to examine the effect that notifications displayed on a peripheral device has, in comparison to traditional dialog notifications. This research will prove useful to create notification design guidance for these devices.