A Novel Design Pipeline for Authoring Tools
Authors: Green, D., Hargood, C. and Charles, F.
Journal: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume: 12497 LNCS
Pages: 102-110
eISSN: 1611-3349
ISSN: 0302-9743
DOI: 10.1007/978-3-030-62516-0_9
Abstract:Interactive digital narrative research presents a diverse range of authoring tools [1, 4, 8, 12, 14]. Although our field often publishes the technology, it less often publishes a refined UX design pipeline for those tools’ authoring experience. This is despite the UX of these tools long being identified as a key challenge [14] and UX design pipelines being an active area of research in adjacent technologies such as the games that sometimes deliver our stories [3, 10, 11]. We present a three-stage design pipeline targeting the creation of interactive narrative authoring tools that is informed by existing design pipelines that consider the user and their experience at all stages. We then detail our own application of this pipeline to the design of a new authoring tool, reporting on the methodologies, analyses, and findings of each step.
https://eprints.bournemouth.ac.uk/34698/
Source: Scopus
A Novel Design Pipeline for Authoring Tools
Authors: Green, D., Hargood, C. and Charles, F.
Journal: INTERACTIVE STORYTELLING, ICIDS 2020
Volume: 12497
Pages: 102-110
eISSN: 1611-3349
ISBN: 978-3-030-62515-3
ISSN: 0302-9743
DOI: 10.1007/978-3-030-62516-0_9
https://eprints.bournemouth.ac.uk/34698/
Source: Web of Science (Lite)
A Novel Design Pipeline for Authoring Tools
Authors: Green, D., Hargood, C. and Charles, F.
Conference: International Conference on Interactive Digital Storytelling
Dates: 3-6 November 2020
Abstract:Interactive digital narrative research presents a diverse range of authoring tools. Although our field often publishes the technology, it less often publishes a refined UX design pipeline for those tools' authoring experience. This is despite the UX of these tools long being identified as a key challenge and UX design pipelines being an active area of research in adjacent technologies such as the games that sometimes deliver our stories. We present a three-stage design pipeline targeting the creation of interactive narrative authoring tools that is informed by existing design pipelines that consider the user and their experience at all stages. We then detail our own application of this pipeline to the design of a new authoring tool, reporting on the methodologies, analyses, and findings of each step.
https://eprints.bournemouth.ac.uk/34698/
Source: Manual
A Novel Design Pipeline for Authoring Tools
Authors: Green, D., Hargood, C. and Charles, F.
Conference: 13th International Conference on Interactive Digital Storytelling ICIDS2020
Abstract:Interactive digital narrative research presents a diverse range of authoring tools. Although our field often publishes the technology, it less often publishes a refined UX design pipeline for those tools' authoring experience. This is despite the UX of these tools long being identified as a key challenge and UX design pipelines being an active area of research in adjacent technologies such as the games that sometimes deliver our stories. We present a three-stage design pipeline targeting the creation of interactive narrative authoring tools that is informed by existing design pipelines that consider the user and their experience at all stages. We then detail our own application of this pipeline to the design of a new authoring tool, reporting on the methodologies, analyses, and findings of each step.
https://eprints.bournemouth.ac.uk/34698/
https://icids2020.bournemouth.ac.uk/
Source: BURO EPrints