Digital Transformations: reading games as (authorless) literature.
Authors: Berger, R.
Conference: The Media Education Summit.
Dates: 11-12 September 2012
https://eprints.bournemouth.ac.uk/23260/
Source: Manual
Preferred by: Richard Berger
Digital Transformations: Teaching Games as (Authorless) Literature.
Authors: McDougall, J.
Journal: Teaching English
Volume: 2
Pages: 61-65
ISSN: 2051-7971
Abstract:This article discusses the findings from a research project for which A Level and undergraduate English Literature teachers and students read, taught and studied the videogame L.A Noire as a literary text.
https://eprints.bournemouth.ac.uk/23260/
Source: BURO EPrints