A serious game prototype for post-stroke rehabilitation using Kinect

This source preferred by Ying Jiao, Jian Jun Zhang and Xiaosong Yang

Authors: Jiao, Y., Yang, X. and Zhang, J.J.

Journal: Journal of Game Amusement Society

Volume: 4

Stroke remains one of the major causes of death in the UK, with its surviving victims usually suffering from a long term of disability which requires rehabilitation. In this paper, we describe the development of a serious game prototype for post-stroke rehabilitation using Microsoft’s Kinect depth sensor with its potential capability of robust marker-less real-time full-body skeletal tracking. The serious game prototype was proposed aiming at encouraging stroke patients with motor deficits to carry on physical exercises together with other possible therapies in a highly motivating virtual environment.

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