Boundary constrained swept surfaces for modelling and animation
Authors: You, L.H., Yang, X.S., Pachulski, M. and Zhang, J.J.
Journal: Computer Graphics Forum
Volume: 26
Issue: 3
Pages: 313-322
eISSN: 1467-8659
ISSN: 0167-7055
DOI: 10.1111/j.1467-8659.2007.01053.x
Abstract:Due to their simplicity and intuitiveness, swept surfaces are widely used in many surface modelling applications. In this paper, we present a versatile swept surface technique called the boundary constrained swept surfaces. The most distinct feature is its ability to satisfy boundary constraints, including the shape and tangent conditions at the boundaries of a swept surface. This permits significantly varying surfaces to be both modelled and smoothly assembled, leading to the construction of complex objects. The representation, similar to an ordinary swept surface, is analytical in nature and thus it is light in storage cost and numerically very stable to compute. We also introduce a number of useful shape manipulation tools, such as sculpting forces, to deform a surface both locally and globally. In addition to being a complementary method to the mainstream surface modelling and deformation techniques, we have found it very effective in automatically rebuilding existing complex models. Model reconstruction is arguably one of the most laborious and expensive tasks in modelling complex animated characters. We demonstrate how our technique can be used to automate this process. © 2007 The Eurographics Association and Blackwell Publishing Ltd.
Source: Scopus
Boundary constrained swept surfaces for modelling and animation
Authors: You, L.H., Yang, X.S., Pachulski, M. and Zhang, J.J.
Journal: COMPUTER GRAPHICS FORUM
Volume: 26
Issue: 3
Pages: 313-322
eISSN: 1467-8659
ISSN: 0167-7055
DOI: 10.1111/j.1467-8659.2007.01053.x
Source: Web of Science (Lite)
Boundary Constrained Swept Surfaces for Modelling and Animation
Authors: You, L.H., Yang, X., Pachulski, M. and Zhang, J.J.
Journal: Computer Graphics Forum
Volume: 26
Pages: 313-322
ISSN: 0167-7055
DOI: 10.1111/j.1467-8659.2007.01053.x
Abstract:Due to their simplicity and intuitiveness, swept surfaces are widely used in many surface modelling applications. In this paper, we present a versatile swept surface technique called the boundary constrained swept surfaces. The most distinct feature is its ability to satisfy boundary constraints, including the shape and tangent conditions at the boundaries of a swept surface. This permits significantly varying surfaces to be both modelled and smoothly assembled, leading to the construction of complex objects. The representation, similar to an ordinary swept surface, is analytical in nature and thus it is light in storage cost and numerically very stable to compute. We also introduce a number of useful shape manipulation tools, such as sculpting forces, to deform a surface both locally and globally. In addition to being a complementary method to the mainstream surface modelling and deformation techniques, we have found it very effective in automatically rebuilding existing complex models. Model reconstruction is arguably one of the most laborious and expensive tasks in modelling complex animated characters. We demonstrate how our technique can be used to automate this process.
http://www3.interscience.wiley.com/journal/118494383/abstract
Source: Manual
Preferred by: Jian Jun Zhang, Lihua You and Xiaosong Yang
Boundary Constrained Swept Surfaces for Modelling and Animation.
Authors: You, L., Yang, X., Pachulski, M. and Zhang, J.J.
Journal: Comput. Graph. Forum
Volume: 26
Pages: 313-322
DOI: 10.1111/j.1467-8659.2007.01053.x
Source: DBLP