Enhancement of 3D character animations through the use of automatically generated guidelines inspired by traditional art concepts

Authors: Fonseca, J.A.S., Kravtsov, D., Sarafopoulos, A. and Zhang, J.J.

http://eprints.bournemouth.ac.uk/25588/

Effective communication through character animation depends on the recognition of the performed body expressions. The creation of the right body postures is crucial for character animation in the context of animated films and games, as it allows for conveying the right set of emotions to the viewer. Audience needs to be able to identify familiar features mainly based on their own experiences, which allows the viewer to relate and feel empathy to observed characters. It is, therefore, crucial for the animator to accurately create the right posture and expressive body motion, during the posing phase of the animation process.

This data was imported from DBLP:

Authors: Fonseca, J.A.S., Kravtsov, D., Sarafopoulos, A. and Zhang, J.J.

http://eprints.bournemouth.ac.uk/25588/

This data was imported from Scopus:

Authors: Fonseca, J.A.S., Kravtsov, D., Sarafopoulos, A. and Zhang, J.J.

http://eprints.bournemouth.ac.uk/25588/

Effective communication through character animation depends on the recognition of the performed body expressions. The creation of the right body postures is crucial for character animation in the context of animated films and games, as it allows for conveying the right set of emotions to the viewer. Audience needs to be able to identify familiar features mainly based on their own experiences, which allows the viewer to relate and feel empathy to observed characters. It is, therefore, crucial for the animator to accurately create the right posture and expressive body motion, during the posing phase of the animation process.

The data on this page was last updated at 05:09 on February 27, 2020.