M22 - A modern visual novel framework

Authors: Lynch, S., Pedersen, K., Charles, F. and Hargood, C.

Journal: NHT 2019 - Proceedings of the 8th International Workshop on Narrative and Hypertext

Pages: 9-13

ISBN: 9781450369015

DOI: 10.1145/3345511.3349284

Abstract:

This paper presents a modern, open-source game engine/framework for the visual novel genre of interactive narrative. It takes the insights from the engines of visual novel games and the products made with them to produce a free engine that contains all the features and components required of a standard visual novel, and demonstrates its capabilities with a demo artefact. Visual novels provide authors with a powerful way of presenting their fiction and narratives, yet they are often considered less viable due to the costs required against the profit in sales, or because of their technical requirements to use. The M22 engine aims to address both these issues.

https://eprints.bournemouth.ac.uk/32740/

Source: Scopus

M22-A Modern Visual Novel Framework

Authors: Lynch, S., Charles, F., Pedersen, K. and Hargood, C.

Journal: NHT'19: PROCEEDINGS OF THE 8TH INTERNATIONAL WORKSHOP ON NARRATIVE AND HYPERTEXT

Pages: 9-13

DOI: 10.1145/3345511.3349284

https://eprints.bournemouth.ac.uk/32740/

Source: Web of Science (Lite)

M22 - A Modern Visual Novel Framework

Authors: Lynch, S., Charles, F., Pedersen, K. and Hargood, C.

Conference: Narrative and Hypertext (NHT’19)

Dates: 17 September 2019

DOI: 10.1145/3345511.3349284

Abstract:

This paper presents a modern, open-source game engine/framework for the visual novel genre of interactive narrative. It takes the insights from the engines of visual novel games and the products made with them to produce a free engine that contains all the features and components required of a standard visual novel, and demonstrates its capabilities with a demo artefact. Visual novels provide authors with a powerful way of presenting their fiction and narratives, yet they are often considered less viable due to the costs required against the profit in sales, or because of their technical requirements to use. The M22 engine aims to address both these issues.

https://eprints.bournemouth.ac.uk/32740/

Source: Manual

M22 - A Modern Visual Novel Framework

Authors: Lynch, S., Charles, F., Pedersen, K. and Hargood, C.

Conference: Narrative and Hypertext (NHT’19)

Abstract:

This paper presents a modern, open-source game engine/framework for the visual novel genre of interactive narrative. It takes the insights from the engines of visual novel games and the products made with them to produce a free engine that contains all the features and components required of a standard visual novel, and demonstrates its capabilities with a demo artefact. Visual novels provide authors with a powerful way of presenting their fiction and narratives, yet they are often considered less viable due to the costs required against the profit in sales, or because of their technical requirements to use. The M22 engine aims to address both these issues.

https://eprints.bournemouth.ac.uk/32740/

Source: BURO EPrints