Fast mesh-free deformations

This source preferred by Jian Chang, Jian Jun Zhang and Xiaosong Yang

Authors: Chang, J., Yang, X. and Zhang, J.J.

Start date: 7 December 2005

Pages: 6

Publisher: IEEE Computer Society Press

Place of Publication: New York

DOI: 10.1109/CAD-CG.2005.39

Mesh-free deformation is an effective method for the simulation of deformable objects and characters in computer animation. It bears the merits of flexible control, good accuracy and easy implementation. Similar to other physically-based deformation techniques, however, computational cost remains a pressing issue, especially for large scale problems. Based on our previous work, in this paper we investigate the underlying structure of the numerical approach in order to speed up the computation. Three algorithms are presented and their efficiency and convergence are analysed. Our results show that we are able to significantly reduce the computation time and memory usage with little loss in accuracy. The new technique is capable of achieving interactive frame rates with large models.

This data was imported from DBLP:

Authors: Chang, J., Yang, X. and Zhang, J.J.

http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=10679

Journal: CAD/Graphics

Pages: 6

Publisher: IEEE Computer Society

DOI: 10.1109/CAD-CG.2005.39

This data was imported from Web of Science (Lite):

Authors: Chang, J., Yang, X.S., Zhang, J.J. and Society, I.E.E.E.C.

Journal: NINTH INTERNATIONAL CONFERENCE ON COMPUTER AIDED DESIGN AND COMPUTER GRAPHICS, PROCEEDINGS

Pages: 149-154

DOI: 10.1109/CAD-CG.2005.39

The data on this page was last updated at 04:49 on May 22, 2018.