3D Body Shapes Estimation from Dressed-Human Silhouettes

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Authors: Song, D., Tong, R., Chang, J., Yang, X., Tang, M. and Zhang, J.J.

http://eprints.bournemouth.ac.uk/24967/

Journal: Computer Graphics Forum

Volume: 35

Issue: 7

Pages: 147-156

eISSN: 1467-8659

ISSN: 0167-7055

DOI: 10.1111/cgf.13012

© 2016 The Author(s) Computer Graphics Forum © 2016 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd. Estimation of 3D body shapes from dressed-human photos is an important but challenging problem in virtual fitting. We propose a novel automatic framework to efficiently estimate 3D body shapes under clothes. We construct a database of 3D naked and dressed body pairs, based on which we learn how to predict 3D positions of body landmarks (which further constrain a parametric human body model) automatically according to dressed-human silhouettes. Critical vertices are selected on 3D registered human bodies as landmarks to represent body shapes, so as to avoid the time-consuming vertices correspondences finding process for parametric body reconstruction. Our method can estimate 3D body shapes from dressed-human silhouettes within 4 seconds, while the fastest method reported previously need 1 minute. In addition, our estimation error is within the size tolerance for clothing industry. We dress 6042 naked bodies with 3 sets of common clothes by physically based cloth simulation technique. To the best of our knowledge, We are the first to construct such a database containing 3D naked and dressed body pairs and our database may contribute to the areas of human body shapes estimation and cloth simulation.

This data was imported from Web of Science (Lite):

Authors: Song, D., Tong, R., Chang, J., Yang, X., Tang, M. and Zhang, J.J.

http://eprints.bournemouth.ac.uk/24967/

Journal: COMPUTER GRAPHICS FORUM

Volume: 35

Issue: 7

Pages: 147-156

eISSN: 1467-8659

ISSN: 0167-7055

DOI: 10.1111/cgf.13012

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