• Pionnieres, Heroines, Super-heroines: Essentielles a nos Constructions et a nos Vies! more
  • Piracy in the licensing economy more
  • Pitfalls of performing ultrasonic cavitation erosin under a non-standard configuration more
  • Place (re)naming, power, resistance and indifference in post-socialist Bucharest more
  • Place of delivery and choice: A qualitative study of rural maternity care in North of Scotland more
  • Place, power and the pandemic: The disrupted material settings of television news making during COVID-19 in an Indonesian broadcaster more
  • Placements - online: using a website to support learning in practice settings more
  • Placements online: supporting field education more
  • Placements online: supporting work based learning in social work education more
  • Placements on-line; supporting work based learning in social work education more
  • Places and spaces: Control or experimentation in corporate governance? more
  • Placing the person at the centre of care: learning from simulation more
  • Plan-based narrative generation with coordinated subplots more
  • Planetary remote sensing and GIS: the convergence of software techniques and data more
  • Planning Ahead: LGBT issues at the end of life more
  • Planning, Preparedness and Prevention of Crises and Disasters at Global Tennis Tournaments more
  • Planning, Problem Solving and Personal Development. more
  • Plannning for Resort Regeneration: The role of the Olympic 2012 bid for Weymouth and Portland, Dorset more
  • Plasma adiponectin levels after a high-fat meal and a standard mixed meal in lean and obese, young and older men. more
  • Plasma Retinol and Retinol Binding Protein Concentrations in Patients with Chronic Liver Disease more
  • PLASTICITY IN ADULT SOMATOSENSORY CORTEX: COMPARISON BEFORE AND AFTER BRAIN SURGERY more
  • Platform Crazy: New Technology and Radio Audiences more
  • Platforms and software systems for an autonomic internet more
  • Playing Smart - Another Look at Artificial Intelligence in Computer Games more
  • Playing Smart - Artificial Intelligence in Computer Games more

Previous Next