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- Watkins, R., Denegri-Knott, J. and Wood, J., 2012. Transforming digital virtual goods into meaningful possessions. In: Molesworth, M. and Knott, J.D., eds. Digital Virtual Consumption. Routledge.
- Watkins, R. and Molesworth, M.. Attachment to Digital Virtual Possessions in Videogames. In: Consumer Culture Theory Conference 2012 16-19 August 2012 Oxford University.
Profile of Teaching UG
- Online Culture and Behaviour
- BA (Hons) in Advertising and Marketing Communications (Bournemouth University, 2011)
The data on this page was last updated at 04:04 on March 19, 2019.