- "Getting back to normality seems as big of a step as going into lockdown": The Impact of the COVID-19 Pandemic on People with Early to Middle Stage Dementia. more
- [Good practice in occupational health services - The influence of hazardous conditions and nuisance coexisting in the work environment and at home on the course and outcome of pregnancy]. more
- Gaining pounds by losing pounds: preferences for lifestyle interventions to reduce obesity. more
- Gaining traction on cattle exploitation: zooarchaeological evidence from the western Balkan Neolithic (6000-4500 cal BC). more
- Gait analysis of a kinematic retaining implant for Total knee replacements during walking and running more
- Gait Speed as a Functional Vital Sign in Musculoskeletal Physiotherapy: Normative Values, Clinical Thresholds, and Digital Measurement more
- Gambling Data and Modalities of Interaction for Responsible Online Gambling: A Qualitative Study more
- Gambling Data and Modalities of Interaction for Responsible Online Gambling: A Qualitative Study more
- Gambling laws are analogue in a digital age more
- 'Gambling laws are analogue in a digital age' more
- 'Gambling laws are analogue in a digital age' more
- Gambling Problems among Students Attending University in the United Kingdom: Associations with Gender, Financial Hardship and Year of Study more
- Gambling problems among United Kingdom armed forces veterans: Associations with gambling motivation and posttraumatic stress disorder more
- Gambling problems and help-seeking in serving United Kingdom military personnel: A qualitative study. more
- Gambling Problems and Military- and Health-Related Behaviour in UK Armed Forces Veterans more
- Gambling problems and the impact of family in UK armed forces veterans. more
- Gambling-related harm as experienced by UK Armed Forces veterans and affected others: a thematic framework analysis. more
- Game of (delivery) drones: A serious game exploring transport futures involving logistics drones with stakeholders more
- Game of two passions: a football fan's autoethnography more
- Game, set, glitch: Why post-match press conferences are broken and how holograms could fix them more
- Games people play with brands: An application of Transactional Analysis to marketplace relationships more
- Games People Play with Brands: Transactional Analysis and the Market more
- Game-Theoretic Decision Support for Cyber Forensic Investigations. more
- Gaming and young people - the right concerns? more
- Gaming the algorithm: 'Content hijacking' in on-line gambling marketing. more